From d027e8feff7d38cccadc6aaccc0454b21ce4dca0 Mon Sep 17 00:00:00 2001 From: Shuang He Date: Mon, 15 Jun 2009 16:19:30 -0600 Subject: [PATCH] intel: Release fb backing regions in intelDestroyBuffer() Fixes memory leak when destroying framebuffers. --- src/mesa/drivers/dri/intel/intel_screen.c | 24 +++++++++++++++++++++++ 1 file changed, 24 insertions(+) diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c index 65e62947ef6..50cb13a4822 100644 --- a/src/mesa/drivers/dri/intel/intel_screen.c +++ b/src/mesa/drivers/dri/intel/intel_screen.c @@ -395,6 +395,30 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, static void intelDestroyBuffer(__DRIdrawablePrivate * driDrawPriv) { + struct intel_framebuffer *intel_fb = driDrawPriv->driverPrivate; + struct intel_renderbuffer *depth_rb; + struct intel_renderbuffer *stencil_rb; + + if (intel_fb) { + if (intel_fb->color_rb[0]) { + intel_renderbuffer_set_region(intel_fb->color_rb[0], NULL); + } + + if (intel_fb->color_rb[1]) { + intel_renderbuffer_set_region(intel_fb->color_rb[1], NULL); + } + + depth_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH); + if (depth_rb) { + intel_renderbuffer_set_region(depth_rb, NULL); + } + + stencil_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL); + if (stencil_rb) { + intel_renderbuffer_set_region(stencil_rb, NULL); + } + } + _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } -- 2.30.2