From d04050071d02fab6f1578fc603f63e0181edd5eb Mon Sep 17 00:00:00 2001 From: Samuel Pitoiset Date: Tue, 26 Apr 2016 23:23:12 +0200 Subject: [PATCH] nvc0: enable ARB_shader_image_load_store on GF100 Signed-off-by: Samuel Pitoiset Reviewed-by: Ilia Mirkin --- src/gallium/drivers/nouveau/nvc0/nvc0_screen.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c b/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c index 3178588819c..4ffefcd7b94 100644 --- a/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c @@ -376,6 +376,9 @@ nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader, case PIPE_SHADER_CAP_MAX_SHADER_IMAGES: if (class_3d == NVE4_3D_CLASS || class_3d == NVF0_3D_CLASS) return NVC0_MAX_IMAGES; + if (class_3d < NVE4_3D_CLASS) + if (shader == PIPE_SHADER_FRAGMENT || shader == PIPE_SHADER_COMPUTE) + return NVC0_MAX_IMAGES; return 0; default: NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param); -- 2.30.2