From d0bef79f12aca8d3db323cc49881100be16905fb Mon Sep 17 00:00:00 2001 From: Francisco Jerez Date: Mon, 12 Feb 2018 14:23:25 -0800 Subject: [PATCH] mesa: Rename dd_function_table::BlendBarrier to match latest EXT spec. This GL entry point was renamed to glFramebufferFetchBarrier() in the EXT extension on request from Khronos members. Update the Mesa codebase to match the latest spec. Reviewed-by: Plamena Manolova --- src/mesa/drivers/dri/i965/brw_program.c | 4 ++-- src/mesa/main/barrier.c | 2 +- src/mesa/main/dd.h | 6 +++--- src/mesa/state_tracker/st_cb_texturebarrier.c | 6 +++--- 4 files changed, 9 insertions(+), 9 deletions(-) diff --git a/src/mesa/drivers/dri/i965/brw_program.c b/src/mesa/drivers/dri/i965/brw_program.c index a5134995161..684890e8bae 100644 --- a/src/mesa/drivers/dri/i965/brw_program.c +++ b/src/mesa/drivers/dri/i965/brw_program.c @@ -313,7 +313,7 @@ brw_memory_barrier(struct gl_context *ctx, GLbitfield barriers) } static void -brw_blend_barrier(struct gl_context *ctx) +brw_framebuffer_fetch_barrier(struct gl_context *ctx) { struct brw_context *brw = brw_context(ctx); const struct gen_device_info *devinfo = &brw->screen->devinfo; @@ -443,7 +443,7 @@ void brwInitFragProgFuncs( struct dd_function_table *functions ) functions->LinkShader = brw_link_shader; functions->MemoryBarrier = brw_memory_barrier; - functions->BlendBarrier = brw_blend_barrier; + functions->FramebufferFetchBarrier = brw_framebuffer_fetch_barrier; } struct shader_times { diff --git a/src/mesa/main/barrier.c b/src/mesa/main/barrier.c index 5284f28dc02..2c8194e6eba 100644 --- a/src/mesa/main/barrier.c +++ b/src/mesa/main/barrier.c @@ -134,5 +134,5 @@ _mesa_BlendBarrier(void) return; } - ctx->Driver.BlendBarrier(ctx); + ctx->Driver.FramebufferFetchBarrier(ctx); } diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index 7a39f939c97..3e6a0418a2e 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -963,15 +963,15 @@ struct dd_function_table { /** @} */ /** - * GL_MESA_shader_framebuffer_fetch_non_coherent rendering barrier. + * GL_EXT_shader_framebuffer_fetch_non_coherent rendering barrier. * * On return from this function any framebuffer contents written by * previous draw commands are guaranteed to be visible from subsequent * fragment shader invocations using the - * MESA_shader_framebuffer_fetch_non_coherent interface. + * EXT_shader_framebuffer_fetch_non_coherent interface. */ /** @{ */ - void (*BlendBarrier)(struct gl_context *ctx); + void (*FramebufferFetchBarrier)(struct gl_context *ctx); /** @} */ /** diff --git a/src/mesa/state_tracker/st_cb_texturebarrier.c b/src/mesa/state_tracker/st_cb_texturebarrier.c index 29cd37c16ce..2bff03b484a 100644 --- a/src/mesa/state_tracker/st_cb_texturebarrier.c +++ b/src/mesa/state_tracker/st_cb_texturebarrier.c @@ -55,10 +55,10 @@ st_TextureBarrier(struct gl_context *ctx) /** - * Called via ctx->Driver.BlendBarrier() + * Called via ctx->Driver.FramebufferFetchBarrier() */ static void -st_BlendBarrier(struct gl_context *ctx) +st_FramebufferFetchBarrier(struct gl_context *ctx) { struct pipe_context *pipe = st_context(ctx)->pipe; @@ -130,6 +130,6 @@ st_MemoryBarrier(struct gl_context *ctx, GLbitfield barriers) void st_init_texture_barrier_functions(struct dd_function_table *functions) { functions->TextureBarrier = st_TextureBarrier; - functions->BlendBarrier = st_BlendBarrier; + functions->FramebufferFetchBarrier = st_FramebufferFetchBarrier; functions->MemoryBarrier = st_MemoryBarrier; } -- 2.30.2