From d0d767ad4c6ee13c72577b072b24aa06841f6357 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sat, 19 Mar 2011 14:17:41 -0600 Subject: [PATCH] mesa: 80-column wrapping, update comment --- src/mesa/main/enable.c | 19 ++++++++++++------- 1 file changed, 12 insertions(+), 7 deletions(-) diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c index 38e3322f978..2ec19c8afbd 100644 --- a/src/mesa/main/enable.c +++ b/src/mesa/main/enable.c @@ -214,8 +214,8 @@ _mesa_DisableClientState( GLenum cap ) /** * Return pointer to current texture unit for setting/getting coordinate * state. - * Note that we'll set GL_INVALID_OPERATION if the active texture unit is - * higher than the number of supported coordinate units. And we'll return NULL. + * Note that we'll set GL_INVALID_OPERATION and return NULL if the active + * texture unit is higher than the number of supported coordinate units. */ static struct gl_texture_unit * get_texcoord_unit(struct gl_context *ctx) @@ -287,7 +287,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) break; case GL_BLEND: { - GLbitfield newEnabled = state * ((1 << ctx->Const.MaxDrawBuffers) - 1); + GLbitfield newEnabled = + state * ((1 << ctx->Const.MaxDrawBuffers) - 1); if (newEnabled != ctx->Color.BlendEnabled) { FLUSH_VERTICES(ctx, _NEW_COLOR); ctx->Color.BlendEnabled = newEnabled; @@ -304,7 +305,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) { const GLuint p = cap - GL_CLIP_PLANE0; - if ((ctx->Transform.ClipPlanesEnabled & (1 << p)) == ((GLuint) state << p)) + if ((ctx->Transform.ClipPlanesEnabled & (1 << p)) + == ((GLuint) state << p)) return; FLUSH_VERTICES(ctx, _NEW_TRANSFORM); @@ -965,7 +967,8 @@ _mesa_Disable( GLenum cap ) * Enable/disable an indexed state var. */ void -_mesa_set_enablei(struct gl_context *ctx, GLenum cap, GLuint index, GLboolean state) +_mesa_set_enablei(struct gl_context *ctx, GLenum cap, + GLuint index, GLboolean state) { ASSERT(state == 0 || state == 1); switch (cap) { @@ -1201,7 +1204,8 @@ _mesa_IsEnabled( GLenum cap ) { const struct gl_texture_unit *texUnit = get_texcoord_unit(ctx); if (texUnit) { - return (texUnit->TexGenEnabled & STR_BITS) == STR_BITS ? GL_TRUE : GL_FALSE; + return (texUnit->TexGenEnabled & STR_BITS) == STR_BITS + ? GL_TRUE : GL_FALSE; } } #endif @@ -1218,7 +1222,8 @@ _mesa_IsEnabled( GLenum cap ) case GL_INDEX_ARRAY: return (ctx->Array.ArrayObj->Index.Enabled != 0); case GL_TEXTURE_COORD_ARRAY: - return (ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Enabled != 0); + return (ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture] + .Enabled != 0); case GL_EDGE_FLAG_ARRAY: return (ctx->Array.ArrayObj->EdgeFlag.Enabled != 0); case GL_FOG_COORDINATE_ARRAY_EXT: -- 2.30.2