From d0fab94842b18dbd4027f5565804ca6884646240 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Fri, 12 Jun 2009 11:37:13 +1000 Subject: [PATCH] radeon: fix size of mipmap texture array --- src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h index 697010bc022..7ece688493d 100644 --- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h +++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h @@ -47,6 +47,8 @@ struct _radeon_mipmap_level { radeon_mipmap_image faces[6]; }; +/* store the max possible in the miptree */ +#define RADEON_MIPTREE_MAX_TEXTURE_LEVELS 13 /** * A mipmap tree contains texture images in the layout that the hardware @@ -77,7 +79,7 @@ struct _radeon_mipmap_tree { GLuint tilebits; /** RADEON_TXO_xxx_TILE */ GLuint compressed; /** MESA_FORMAT_xxx indicating a compressed format, or 0 if uncompressed */ - radeon_mipmap_level levels[RADEON_MAX_TEXTURE_LEVELS]; + radeon_mipmap_level levels[RADEON_MIPTREE_MAX_TEXTURE_LEVELS]; }; radeon_mipmap_tree* radeon_miptree_create(radeonContextPtr rmesa, radeonTexObj *t, -- 2.30.2