From d2724fe5bddb1ca9cb61c79ddfe78a09b92eebc5 Mon Sep 17 00:00:00 2001 From: Roland Scheidegger Date: Sat, 27 May 2017 04:34:14 +0200 Subject: [PATCH] llvmpipe: add LP_NEW_GS flag for updating vertex info The vertex information we compute here is really dependent on the last stage before FS. It just happened to work most of the time because new GS tend to come with new VS and/or FS... (The LP_NEW_GS flag was previously set but never used.) Reviewed-by: Brian Paul Reviewed-by: Jose Fonseca --- src/gallium/drivers/llvmpipe/lp_state_derived.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/gallium/drivers/llvmpipe/lp_state_derived.c b/src/gallium/drivers/llvmpipe/lp_state_derived.c index fa9d4fb2fdf..3e75d44dac6 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_derived.c +++ b/src/gallium/drivers/llvmpipe/lp_state_derived.c @@ -194,6 +194,7 @@ void llvmpipe_update_derived( struct llvmpipe_context *llvmpipe ) /* This needs LP_NEW_RASTERIZER because of draw_prepare_shader_outputs(). */ if (llvmpipe->dirty & (LP_NEW_RASTERIZER | LP_NEW_FS | + LP_NEW_GS | LP_NEW_VS)) compute_vertex_info(llvmpipe); -- 2.30.2