From d27ae2cf8cd548fe822ae9bcf11ead1dadfed744 Mon Sep 17 00:00:00 2001 From: Rob Clark Date: Fri, 6 Nov 2015 11:35:21 -0500 Subject: [PATCH] nir: add array length field This will simplify things somewhat in clone. Signed-off-by: Rob Clark Reviewed-by: Jason Ekstrand Reviewed-by: Iago Toral Quiroga --- src/glsl/nir/glsl_to_nir.cpp | 5 +++++ src/glsl/nir/nir.h | 5 +++++ 2 files changed, 10 insertions(+) diff --git a/src/glsl/nir/glsl_to_nir.cpp b/src/glsl/nir/glsl_to_nir.cpp index 5e9d57205a3..e149d73e051 100644 --- a/src/glsl/nir/glsl_to_nir.cpp +++ b/src/glsl/nir/glsl_to_nir.cpp @@ -240,6 +240,8 @@ constant_copy(ir_constant *ir, void *mem_ctx) unsigned total_elems = ir->type->components(); unsigned i; + + ret->num_elements = 0; switch (ir->type->base_type) { case GLSL_TYPE_UINT: for (i = 0; i < total_elems; i++) @@ -264,6 +266,8 @@ constant_copy(ir_constant *ir, void *mem_ctx) case GLSL_TYPE_STRUCT: ret->elements = ralloc_array(mem_ctx, nir_constant *, ir->type->length); + ret->num_elements = ir->type->length; + i = 0; foreach_in_list(ir_constant, field, &ir->components) { ret->elements[i] = constant_copy(field, mem_ctx); @@ -274,6 +278,7 @@ constant_copy(ir_constant *ir, void *mem_ctx) case GLSL_TYPE_ARRAY: ret->elements = ralloc_array(mem_ctx, nir_constant *, ir->type->length); + ret->num_elements = ir->type->length; for (i = 0; i < ir->type->length; i++) ret->elements[i] = constant_copy(ir->array_elements[i], mem_ctx); diff --git a/src/glsl/nir/nir.h b/src/glsl/nir/nir.h index 90f1e628fe0..3d65128e751 100644 --- a/src/glsl/nir/nir.h +++ b/src/glsl/nir/nir.h @@ -111,6 +111,11 @@ typedef struct nir_constant { */ union nir_constant_data value; + /* we could get this from the var->type but makes clone *much* easier to + * not have to care about the type. + */ + unsigned num_elements; + /* Array elements / Structure Fields */ struct nir_constant **elements; } nir_constant; -- 2.30.2