From d2a0cde390001e70e7f9696f4ac7cbca9616cbdf Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Tue, 12 May 2020 16:25:13 -0700 Subject: [PATCH] nir: Include num_ubos in the printed shader (if nonzero). I keep wanting this number for debugging shaders. Part-of: --- src/compiler/nir/nir_print.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/compiler/nir/nir_print.c b/src/compiler/nir/nir_print.c index 6fc8fc9b5c1..e9b6b1097cd 100644 --- a/src/compiler/nir/nir_print.c +++ b/src/compiler/nir/nir_print.c @@ -1496,6 +1496,8 @@ nir_print_shader_annotated(nir_shader *shader, FILE *fp, fprintf(fp, "inputs: %u\n", shader->num_inputs); fprintf(fp, "outputs: %u\n", shader->num_outputs); fprintf(fp, "uniforms: %u\n", shader->num_uniforms); + if (shader->info.num_ubos) + fprintf(fp, "ubos: %u\n", shader->info.num_ubos); fprintf(fp, "shared: %u\n", shader->num_shared); if (shader->scratch_size) fprintf(fp, "scratch: %u\n", shader->scratch_size); -- 2.30.2