From d38ffed5236adf3ee83c0bc5bdee0233ce566e01 Mon Sep 17 00:00:00 2001 From: Vinson Lee Date: Thu, 10 Dec 2009 17:50:35 -0800 Subject: [PATCH] glsl: Increase size of array in_slang_lookup_constant from 4 to 16. For some cases, _mesa_GetIntegerv reads up to params[15]. --- src/mesa/shader/slang/slang_simplify.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/shader/slang/slang_simplify.c b/src/mesa/shader/slang/slang_simplify.c index 539c6ff0d14..13b9ca3c877 100644 --- a/src/mesa/shader/slang/slang_simplify.c +++ b/src/mesa/shader/slang/slang_simplify.c @@ -84,7 +84,7 @@ _slang_lookup_constant(const char *name) for (i = 0; info[i].Name; i++) { if (strcmp(info[i].Name, name) == 0) { /* found */ - GLint values[4]; + GLint values[16]; values[0] = -1; _mesa_GetIntegerv(info[i].Token, values); ASSERT(values[0] >= 0); /* sanity check that glGetFloatv worked */ -- 2.30.2