From d432be32e24b891e2f310e29e77e21aef6272db0 Mon Sep 17 00:00:00 2001 From: Emil Velikov Date: Wed, 9 Dec 2015 15:19:30 +0000 Subject: [PATCH] docs: add release notes for 11.0.7 Signed-off-by: Emil Velikov (cherry picked from commit bec983b738a7f149478ee692ba0e1d26fcc9fd8e) --- docs/relnotes/11.0.7.html | 153 ++++++++++++++++++++++++++++++++++++++ 1 file changed, 153 insertions(+) create mode 100644 docs/relnotes/11.0.7.html diff --git a/docs/relnotes/11.0.7.html b/docs/relnotes/11.0.7.html new file mode 100644 index 00000000000..e7ebbc7a4ec --- /dev/null +++ b/docs/relnotes/11.0.7.html @@ -0,0 +1,153 @@ + + + + + Mesa Release Notes + + + + +
+

The Mesa 3D Graphics Library

+
+ + +
+ +

Mesa 11.0.7 Release Notes / December 9, 2015

+ +

+Mesa 11.0.7 is a bug fix release which fixes bugs found since the 11.0.6 release. +

+

+Mesa 11.0.7 implements the OpenGL 4.1 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 4.1. OpenGL +4.1 is only available if requested at context creation +because compatibility contexts are not supported. +

+ + +

SHA256 checksums

+
+TBD
+
+ + +

New features

+

None

+ +

Bug fixes

+ +

This list is likely incomplete.

+ +
    + +
  • Bug 90348 - Spilling failure of b96 merged value
  • + +
  • Bug 92363 - [BSW/BDW] ogles1conform Gets test fails
  • + +
  • Bug 92438 - Segfault in pushbuf_kref when running the android emulator (qemu) on nv50
  • + +
  • Bug 93110 - [NVE4] textureSize() and textureQueryLevels() uses a texture bound during the previous draw call
  • + +
  • Bug 93126 - wrongly claim supporting GL_EXT_texture_rg
  • + +
+ + +

Changes

+ +

Chris Wilson (1):

+
    +
  • meta: Compute correct buffer size with SkipRows/SkipPixels
  • +
+ +

Daniel Stone (1):

+
    +
  • egl/wayland: Ignore rects from SwapBuffersWithDamage
  • +
+ +

Dave Airlie (4):

+
    +
  • texgetimage: consolidate 1D array handling code.
  • +
  • r600: geometry shader gsvs itemsize workaround
  • +
  • r600: rv670 use at least 16es/gs threads
  • +
  • r600: workaround empty geom shader.
  • +
+ +

Emil Velikov (4):

+
    +
  • docs: add sha256 checksums for 11.0.6
  • +
  • get-pick-list.sh: Require explicit "11.0" for nominating stable patches
  • +
  • mesa; add get-extra-pick-list.sh script into bin/
  • +
  • Update version to 11.0.7
  • +
+ +

François Tigeot (1):

+
    +
  • xmlconfig: Add support for DragonFly
  • +
+ +

Ian Romanick (22):

+
    +
  • mesa: Make bind_vertex_buffer avilable outside varray.c
  • +
  • mesa: Refactor update_array_format to make _mesa_update_array_format_public
  • +
  • mesa: Refactor enable_vertex_array_attrib to make _mesa_enable_vertex_array_attrib
  • +
  • i965: Pass brw_context instead of gl_context to brw_draw_rectlist
  • +
  • i965: Use DSA functions for VBOs in brw_meta_fast_clear
  • +
  • i965: Use internal functions for buffer object access
  • +
  • i965: Don't pollute the buffer object namespace in brw_meta_fast_clear
  • +
  • meta: Use DSA functions for PBO in create_texture_for_pbo
  • +
  • meta: Use _mesa_NamedBufferData and _mesa_NamedBufferSubData for users of _mesa_meta_setup_vertex_objects
  • +
  • i965: Use _mesa_NamedBufferSubData for users of _mesa_meta_setup_vertex_objects
  • +
  • meta: Don't leave the VBO bound after _mesa_meta_setup_vertex_objects
  • +
  • meta: Track VBO using gl_buffer_object instead of GL API object handle
  • +
  • meta: Use DSA functions for VBOs in _mesa_meta_setup_vertex_objects
  • +
  • meta: Use internal functions for buffer object and VAO access
  • +
  • meta: Don't pollute the buffer object namespace in _mesa_meta_setup_vertex_objects
  • +
  • meta: Partially convert _mesa_meta_DrawTex to DSA
  • +
  • meta: Track VBO using gl_buffer_object instead of GL API object handle in _mesa_meta_DrawTex
  • +
  • meta: Use internal functions for buffer object and VAO access in _mesa_meta_DrawTex
  • +
  • meta: Don't pollute the buffer object namespace in _mesa_meta_DrawTex
  • +
  • meta/TexSubImage: Don't pollute the buffer object namespace
  • +
  • meta/generate_mipmap: Don't leak the framebuffer object
  • +
  • glsl: Fix off-by-one error in array size check assertion
  • +
+ +

Ilia Mirkin (7):

+
    +
  • nvc0/ir: actually emit AFETCH on kepler
  • +
  • nir: fix typo in idiv lowering, causing large-udiv-udiv failures
  • +
  • nouveau: use the buffer usage to determine placement when no binding
  • +
  • nv50,nvc0: properly handle buffer storage invalidation on dsa buffer
  • +
  • nv50/ir: fix (un)spilling of 3-wide results
  • +
  • mesa: support GL_RED/GL_RG in ES2 contexts when driver support exists
  • +
  • nvc0/ir: start offset at texBindBase for txq, like regular texturing
  • +
+ +

Jonathan Gray (1):

+
    +
  • automake: fix some occurrences of hardcoded -ldl and -lpthread
  • +
+ +

Leo Liu (1):

+
    +
  • radeon/vce: disable Stoney VCE for 11.0
  • +
+ +

Marta Lofstedt (1):

+
    +
  • gles2: Update gl2ext.h to revision: 32120
  • +
+ +

Oded Gabbay (1):

+
    +
  • llvmpipe: disable VSX in ppc due to LLVM PPC bug
  • +
+ + +
+ + -- 2.30.2