From d480623bef7cfc632af166a304eb104928c73520 Mon Sep 17 00:00:00 2001 From: Neil Roberts Date: Mon, 18 Dec 2017 19:00:17 +0100 Subject: [PATCH] mesa/glspirv: Set last_vert_prog v2: simplify last_vert check (Timothy) Reviewed-by: Timothy Arceri --- src/mesa/main/glspirv.c | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/src/mesa/main/glspirv.c b/src/mesa/main/glspirv.c index 8ad6c373914..ed7ff29328c 100644 --- a/src/mesa/main/glspirv.c +++ b/src/mesa/main/glspirv.c @@ -173,6 +173,13 @@ _mesa_spirv_link_shaders(struct gl_context *ctx, struct gl_shader_program *prog) prog->_LinkedShaders[shader_type] = linked; prog->data->linked_stages |= 1 << shader_type; } + + int last_vert_stage = + util_last_bit(prog->data->linked_stages & + ((1 << (MESA_SHADER_GEOMETRY + 1)) - 1)); + + if (last_vert_stage) + prog->last_vert_prog = prog->_LinkedShaders[last_vert_stage - 1]->Program; } nir_shader * -- 2.30.2