From d5299bf9a1a6dd1082b34aa4211a234483830425 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 21 Aug 2006 14:26:06 +0000 Subject: [PATCH] various updates --- docs/faq.html | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/docs/faq.html b/docs/faq.html index 9aee4ee00d0..89496c8404d 100644 --- a/docs/faq.html +++ b/docs/faq.html @@ -9,7 +9,7 @@

Mesa Frequently Asked Questions

-Last updated: 8 June 2006 +Last updated: 21 August 2006

@@ -46,7 +46,7 @@ Mesa 6.x supports the OpenGL 1.5 specification.

1.2 Does Mesa support/use graphics hardware?

Yes. Specifically, Mesa serves as the OpenGL core for the open-source DRI -drivers for XFree86/X.org. See the DRI +drivers for XFree86/X.org. See the DRI website for more information.

@@ -290,9 +290,8 @@ hardware it has detected.

Make sure the ratio of the far to near clipping planes isn't too great. Look - -here for details. + here for details.

Mesa uses a 16-bit depth buffer by default which is smaller and faster @@ -341,13 +340,14 @@ will fix the problem.

4. Developer Questions

-

4.1 How can I contribute?

+

4.1 How can I contribute?

-First, join the Mesa3d-dev mailing list. That's where Mesa development -is discussed. +First, join the The +The OpenGL Specification is the bible for OpenGL implemention work. You should read it.

-- 2.30.2