From d6a61673543deeebac773801cbd717b7a342626e Mon Sep 17 00:00:00 2001 From: Iago Toral Quiroga Date: Thu, 26 Feb 2015 12:15:16 +0100 Subject: [PATCH] glsl: Add API to put default precision qualifiers in the symbol table MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit These have scoping rules that match the ones defined for other things such as variables, so we want them in the symbol table. Reviewed-by: Tapani Pälli Reviewed-by: Samuel Iglesias Gonsálvez --- src/glsl/glsl_symbol_table.cpp | 24 ++++++++++++++++++++++++ src/glsl/glsl_symbol_table.h | 2 ++ 2 files changed, 26 insertions(+) diff --git a/src/glsl/glsl_symbol_table.cpp b/src/glsl/glsl_symbol_table.cpp index 536f0a3a8c2..6c682acf560 100644 --- a/src/glsl/glsl_symbol_table.cpp +++ b/src/glsl/glsl_symbol_table.cpp @@ -23,6 +23,7 @@ */ #include "glsl_symbol_table.h" +#include "ast.h" class symbol_table_entry { public: @@ -201,6 +202,20 @@ bool glsl_symbol_table::add_function(ir_function *f) return _mesa_symbol_table_add_symbol(table, -1, f->name, entry) == 0; } +bool glsl_symbol_table::add_default_precision_qualifier(const char *type_name, + int precision) +{ + char *name = ralloc_asprintf(mem_ctx, "#default_precision_%s", type_name); + + ast_type_specifier *default_specifier = new(mem_ctx) ast_type_specifier(name); + default_specifier->default_precision = precision; + + symbol_table_entry *entry = + new(mem_ctx) symbol_table_entry(default_specifier); + + return _mesa_symbol_table_add_symbol(table, -1, name, entry) == 0; +} + void glsl_symbol_table::add_global_function(ir_function *f) { symbol_table_entry *entry = new(mem_ctx) symbol_table_entry(f); @@ -234,6 +249,15 @@ ir_function *glsl_symbol_table::get_function(const char *name) return entry != NULL ? entry->f : NULL; } +int glsl_symbol_table::get_default_precision_qualifier(const char *type_name) +{ + char *name = ralloc_asprintf(mem_ctx, "#default_precision_%s", type_name); + symbol_table_entry *entry = get_entry(name); + if (!entry) + return ast_precision_none; + return entry->a->default_precision; +} + symbol_table_entry *glsl_symbol_table::get_entry(const char *name) { return (symbol_table_entry *) diff --git a/src/glsl/glsl_symbol_table.h b/src/glsl/glsl_symbol_table.h index e32b88b8699..5d654e5e6a7 100644 --- a/src/glsl/glsl_symbol_table.h +++ b/src/glsl/glsl_symbol_table.h @@ -72,6 +72,7 @@ struct glsl_symbol_table { bool add_function(ir_function *f); bool add_interface(const char *name, const glsl_type *i, enum ir_variable_mode mode); + bool add_default_precision_qualifier(const char *type_name, int precision); /*@}*/ /** @@ -88,6 +89,7 @@ struct glsl_symbol_table { ir_function *get_function(const char *name); const glsl_type *get_interface(const char *name, enum ir_variable_mode mode); + int get_default_precision_qualifier(const char *type_name); /*@}*/ /** -- 2.30.2