From d74c9ff046c9cf8ee33c202eb5eba3dfc7f8e06e Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Mon, 12 Jul 2010 15:41:31 -0700 Subject: [PATCH] glsl2: Use a better talloc context for ir_expression_flattening. The instruction can be hung off of any other in the tree, even if the other one will be deleted, since it'll get stolen to the shader's context later if it's still live. --- src/glsl/ir_expression_flattening.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/glsl/ir_expression_flattening.cpp b/src/glsl/ir_expression_flattening.cpp index 0f10b671936..629194c1a04 100644 --- a/src/glsl/ir_expression_flattening.cpp +++ b/src/glsl/ir_expression_flattening.cpp @@ -82,7 +82,7 @@ do_expression_flattening(exec_list *instructions, ir_rvalue * ir_expression_flattening_visitor::operand_to_temp(ir_rvalue *ir) { - void *ctx = talloc_parent(base_ir); + void *ctx = base_ir; ir_variable *var; ir_assignment *assign; -- 2.30.2