From d787850ae6d60f8287ff320d4da2adf4254589c3 Mon Sep 17 00:00:00 2001 From: Markus Amsler Date: Mon, 17 Mar 2008 12:11:11 +0100 Subject: [PATCH] mesa: Add vertex.attrib 0-15 to arb_input_attrib_string. --- src/mesa/shader/prog_print.c | 18 +++++++++++++++++- 1 file changed, 17 insertions(+), 1 deletion(-) diff --git a/src/mesa/shader/prog_print.c b/src/mesa/shader/prog_print.c index e92837f739e..308cce2206c 100644 --- a/src/mesa/shader/prog_print.c +++ b/src/mesa/shader/prog_print.c @@ -99,7 +99,23 @@ arb_input_attrib_string(GLint index, GLenum progType) "vertex.texcoord[4]", "vertex.texcoord[5]", "vertex.texcoord[6]", - "vertex.texcoord[7]" + "vertex.texcoord[7]", + "vertex.attrib[0]", + "vertex.attrib[1]", + "vertex.attrib[2]", + "vertex.attrib[3]", + "vertex.attrib[4]", + "vertex.attrib[5]", + "vertex.attrib[6]", + "vertex.attrib[7]", + "vertex.attrib[8]", + "vertex.attrib[9]", + "vertex.attrib[10]", + "vertex.attrib[11]", + "vertex.attrib[12]", + "vertex.attrib[13]", + "vertex.attrib[14]", + "vertex.attrib[15]" }; const char *fragAttribs[] = { "fragment.position", -- 2.30.2