From d80c342d898275cbd6266c37e70dc422590d7d8c Mon Sep 17 00:00:00 2001 From: Rob Clark Date: Wed, 16 May 2018 10:02:55 -0400 Subject: [PATCH] nir: add deref lowering sanity checking This will be removed at the end of the transition, but add some tracking plus asserts to help ensure that lowering passes are called at the correct point (pre or post deref instruction lowering) as passes are converted and the point where lower_deref_instrs() is called is moved. Signed-off-by: Rob Clark Acked-by: Rob Clark Acked-by: Bas Nieuwenhuizen Acked-by: Dave Airlie Reviewed-by: Kenneth Graunke --- src/compiler/glsl/gl_nir_lower_atomics.c | 2 ++ src/compiler/glsl/gl_nir_lower_samplers.c | 2 ++ src/compiler/glsl/gl_nir_lower_samplers_as_deref.c | 2 ++ src/compiler/nir/nir.c | 1 + src/compiler/nir/nir.h | 12 ++++++++++++ src/compiler/nir/nir_clone.c | 1 + src/compiler/nir/nir_deref.c | 2 ++ src/compiler/nir/nir_gather_info.c | 2 ++ src/compiler/nir/nir_linking_helpers.c | 2 ++ src/compiler/nir/nir_loop_analyze.c | 1 + src/compiler/nir/nir_lower_alpha_test.c | 2 ++ src/compiler/nir/nir_lower_clamp_color_outputs.c | 2 ++ .../nir/nir_lower_clip_cull_distance_arrays.c | 2 ++ src/compiler/nir/nir_lower_drawpixels.c | 5 +++++ src/compiler/nir/nir_lower_global_vars_to_local.c | 3 +++ src/compiler/nir/nir_lower_indirect_derefs.c | 2 ++ src/compiler/nir/nir_lower_io.c | 2 ++ src/compiler/nir/nir_lower_io_arrays_to_elements.c | 5 +++++ src/compiler/nir/nir_lower_io_to_scalar.c | 2 ++ src/compiler/nir/nir_lower_io_types.c | 2 ++ src/compiler/nir/nir_lower_locals_to_regs.c | 2 ++ src/compiler/nir/nir_lower_phis_to_scalar.c | 2 ++ src/compiler/nir/nir_lower_system_values.c | 2 ++ src/compiler/nir/nir_lower_tex.c | 2 ++ src/compiler/nir/nir_lower_var_copies.c | 2 ++ src/compiler/nir/nir_lower_vars_to_ssa.c | 2 ++ src/compiler/nir/nir_lower_wpos_center.c | 2 ++ src/compiler/nir/nir_lower_wpos_ytransform.c | 2 ++ src/compiler/nir/nir_opt_copy_prop_vars.c | 2 ++ src/compiler/nir/nir_opt_peephole_select.c | 2 ++ src/compiler/nir/nir_opt_undef.c | 2 ++ src/compiler/nir/nir_propagate_invariant.c | 2 ++ src/compiler/nir/nir_remove_dead_variables.c | 2 ++ src/compiler/nir/nir_serialize.c | 2 ++ src/compiler/nir/nir_split_var_copies.c | 2 ++ src/mesa/state_tracker/st_nir_lower_builtin.c | 1 + 36 files changed, 85 insertions(+) diff --git a/src/compiler/glsl/gl_nir_lower_atomics.c b/src/compiler/glsl/gl_nir_lower_atomics.c index e203b390b48..35a304a4894 100644 --- a/src/compiler/glsl/gl_nir_lower_atomics.c +++ b/src/compiler/glsl/gl_nir_lower_atomics.c @@ -185,6 +185,8 @@ gl_nir_lower_atomics(nir_shader *shader, { bool progress = false; + nir_assert_lowered_derefs(shader, nir_lower_atomic_counter_derefs); + nir_foreach_function(function, shader) { if (!function->impl) continue; diff --git a/src/compiler/glsl/gl_nir_lower_samplers.c b/src/compiler/glsl/gl_nir_lower_samplers.c index c54455f91de..552cd59af9b 100644 --- a/src/compiler/glsl/gl_nir_lower_samplers.c +++ b/src/compiler/glsl/gl_nir_lower_samplers.c @@ -155,6 +155,8 @@ gl_nir_lower_samplers(nir_shader *shader, { bool progress = false; + nir_assert_lowered_derefs(shader, nir_lower_texture_derefs); + nir_foreach_function(function, shader) { if (function->impl) progress |= lower_impl(function->impl, shader_program, diff --git a/src/compiler/glsl/gl_nir_lower_samplers_as_deref.c b/src/compiler/glsl/gl_nir_lower_samplers_as_deref.c index 47115f943fe..be1baa17993 100644 --- a/src/compiler/glsl/gl_nir_lower_samplers_as_deref.c +++ b/src/compiler/glsl/gl_nir_lower_samplers_as_deref.c @@ -233,6 +233,8 @@ gl_nir_lower_samplers_as_deref(nir_shader *shader, bool progress = false; struct lower_samplers_as_deref_state state; + nir_assert_lowered_derefs(shader, nir_lower_texture_derefs); + state.shader = shader; state.shader_program = shader_program; state.remap_table = _mesa_hash_table_create(NULL, _mesa_key_hash_string, diff --git a/src/compiler/nir/nir.c b/src/compiler/nir/nir.c index 40bf940ef38..d1404e82fb4 100644 --- a/src/compiler/nir/nir.c +++ b/src/compiler/nir/nir.c @@ -64,6 +64,7 @@ nir_shader_create(void *mem_ctx, shader->num_outputs = 0; shader->num_uniforms = 0; shader->num_shared = 0; + shader->lowered_derefs = 0; return shader; } diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h index d25aa7491ed..0b950862334 100644 --- a/src/compiler/nir/nir.h +++ b/src/compiler/nir/nir.h @@ -2133,8 +2133,19 @@ typedef struct nir_shader { * access plus one */ unsigned num_inputs, num_uniforms, num_outputs, num_shared; + + /* temporary, tracking for which derefs instructions have been lowered + * to deref chains + */ + unsigned lowered_derefs; } nir_shader; +#define nir_assert_lowered_derefs(shader, mask) \ + assert(((shader)->lowered_derefs & (mask)) == (mask)) + +#define nir_assert_unlowered_derefs(shader, mask) \ + assert(!((shader)->lowered_derefs & (mask))) + static inline nir_function_impl * nir_shader_get_entrypoint(nir_shader *shader) { @@ -2681,6 +2692,7 @@ enum nir_lower_deref_flags { nir_lower_atomic_counter_derefs = (1 << 3), nir_lower_atomic_derefs = (1 << 4), nir_lower_image_derefs = (1 << 5), + nir_lower_all_derefs = (1 << 6) - 1, }; bool nir_lower_deref_instrs(nir_shader *shader, diff --git a/src/compiler/nir/nir_clone.c b/src/compiler/nir/nir_clone.c index 20eaaff3bee..7236f0872a7 100644 --- a/src/compiler/nir/nir_clone.c +++ b/src/compiler/nir/nir_clone.c @@ -816,6 +816,7 @@ nir_shader_clone(void *mem_ctx, const nir_shader *s) ns->num_uniforms = s->num_uniforms; ns->num_outputs = s->num_outputs; ns->num_shared = s->num_shared; + ns->lowered_derefs = s->lowered_derefs; free_clone_state(&state); diff --git a/src/compiler/nir/nir_deref.c b/src/compiler/nir/nir_deref.c index 0e8699aa6e6..d7b4bbcdcd6 100644 --- a/src/compiler/nir/nir_deref.c +++ b/src/compiler/nir/nir_deref.c @@ -350,5 +350,7 @@ nir_lower_deref_instrs(nir_shader *shader, progress |= nir_lower_deref_instrs_impl(function->impl, flags); } + shader->lowered_derefs |= flags; + return progress; } diff --git a/src/compiler/nir/nir_gather_info.c b/src/compiler/nir/nir_gather_info.c index 3534b6949eb..4f4b650ab7e 100644 --- a/src/compiler/nir/nir_gather_info.c +++ b/src/compiler/nir/nir_gather_info.c @@ -397,6 +397,8 @@ glsl_type_get_image_count(const struct glsl_type *type) void nir_shader_gather_info(nir_shader *shader, nir_function_impl *entrypoint) { + nir_assert_lowered_derefs(shader, nir_lower_load_store_derefs | nir_lower_interp_derefs); + shader->info.num_textures = 0; shader->info.num_images = 0; nir_foreach_variable(var, &shader->uniforms) { diff --git a/src/compiler/nir/nir_linking_helpers.c b/src/compiler/nir/nir_linking_helpers.c index 2b0a2668a33..707bce12ef9 100644 --- a/src/compiler/nir/nir_linking_helpers.c +++ b/src/compiler/nir/nir_linking_helpers.c @@ -133,6 +133,8 @@ nir_remove_unused_varyings(nir_shader *producer, nir_shader *consumer) { assert(producer->info.stage != MESA_SHADER_FRAGMENT); assert(consumer->info.stage != MESA_SHADER_VERTEX); + nir_assert_lowered_derefs(producer, nir_lower_load_store_derefs); + nir_assert_lowered_derefs(consumer, nir_lower_load_store_derefs); uint64_t read[4] = { 0 }, written[4] = { 0 }; uint64_t patches_read[4] = { 0 }, patches_written[4] = { 0 }; diff --git a/src/compiler/nir/nir_loop_analyze.c b/src/compiler/nir/nir_loop_analyze.c index d5281a5faa4..870b4ffa5f0 100644 --- a/src/compiler/nir/nir_loop_analyze.c +++ b/src/compiler/nir/nir_loop_analyze.c @@ -827,6 +827,7 @@ void nir_loop_analyze_impl(nir_function_impl *impl, nir_variable_mode indirect_mask) { + nir_assert_lowered_derefs(impl->function->shader, nir_lower_load_store_derefs); nir_index_ssa_defs(impl); foreach_list_typed(nir_cf_node, node, node, &impl->body) process_loops(node, indirect_mask); diff --git a/src/compiler/nir/nir_lower_alpha_test.c b/src/compiler/nir/nir_lower_alpha_test.c index 6bf9ff142df..4dfd79873b5 100644 --- a/src/compiler/nir/nir_lower_alpha_test.c +++ b/src/compiler/nir/nir_lower_alpha_test.c @@ -41,6 +41,8 @@ nir_lower_alpha_test(nir_shader *shader, enum compare_func func, { assert(shader->info.stage == MESA_SHADER_FRAGMENT); + nir_assert_lowered_derefs(shader, nir_lower_load_store_derefs); + nir_foreach_function(function, shader) { nir_function_impl *impl = function->impl; nir_builder b; diff --git a/src/compiler/nir/nir_lower_clamp_color_outputs.c b/src/compiler/nir/nir_lower_clamp_color_outputs.c index 55becbf769e..17bda24bf74 100644 --- a/src/compiler/nir/nir_lower_clamp_color_outputs.c +++ b/src/compiler/nir/nir_lower_clamp_color_outputs.c @@ -134,6 +134,8 @@ nir_lower_clamp_color_outputs(nir_shader *shader) .shader = shader, }; + nir_assert_lowered_derefs(shader, nir_lower_load_store_derefs); + nir_foreach_function(function, shader) { if (function->impl) progress |= lower_impl(&state, function->impl); diff --git a/src/compiler/nir/nir_lower_clip_cull_distance_arrays.c b/src/compiler/nir/nir_lower_clip_cull_distance_arrays.c index 95eda82139b..6a93f1c0a2d 100644 --- a/src/compiler/nir/nir_lower_clip_cull_distance_arrays.c +++ b/src/compiler/nir/nir_lower_clip_cull_distance_arrays.c @@ -194,6 +194,8 @@ nir_lower_clip_cull_distance_arrays(nir_shader *nir) { bool progress = false; + nir_assert_lowered_derefs(nir, nir_lower_load_store_derefs); + if (nir->info.stage <= MESA_SHADER_GEOMETRY) progress |= combine_clip_cull(nir, &nir->outputs, true); diff --git a/src/compiler/nir/nir_lower_drawpixels.c b/src/compiler/nir/nir_lower_drawpixels.c index 5cc358d869f..fcdc0bc4b41 100644 --- a/src/compiler/nir/nir_lower_drawpixels.c +++ b/src/compiler/nir/nir_lower_drawpixels.c @@ -253,6 +253,11 @@ nir_lower_drawpixels(nir_shader *shader, .shader = shader, }; + /* note that this pass already assumes texture/sampler derefs are already + * lowered to index + */ + nir_assert_lowered_derefs(shader, nir_lower_load_store_derefs); + assert(shader->info.stage == MESA_SHADER_FRAGMENT); nir_foreach_function(function, shader) { diff --git a/src/compiler/nir/nir_lower_global_vars_to_local.c b/src/compiler/nir/nir_lower_global_vars_to_local.c index c8fdfde8cb1..9b3bc4cdd23 100644 --- a/src/compiler/nir/nir_lower_global_vars_to_local.c +++ b/src/compiler/nir/nir_lower_global_vars_to_local.c @@ -76,6 +76,9 @@ nir_lower_global_vars_to_local(nir_shader *shader) _mesa_hash_table_create(NULL, _mesa_hash_pointer, _mesa_key_pointer_equal); + nir_assert_lowered_derefs(shader, nir_lower_load_store_derefs | nir_lower_interp_derefs | + nir_lower_atomic_counter_derefs | nir_lower_atomic_derefs | nir_lower_image_derefs); + nir_foreach_function(function, shader) { if (function->impl) { nir_foreach_block(block, function->impl) diff --git a/src/compiler/nir/nir_lower_indirect_derefs.c b/src/compiler/nir/nir_lower_indirect_derefs.c index 02f202dea39..ed27c8f8851 100644 --- a/src/compiler/nir/nir_lower_indirect_derefs.c +++ b/src/compiler/nir/nir_lower_indirect_derefs.c @@ -211,6 +211,8 @@ nir_lower_indirect_derefs(nir_shader *shader, nir_variable_mode modes) { bool progress = false; + nir_assert_lowered_derefs(shader, nir_lower_load_store_derefs | nir_lower_interp_derefs); + nir_foreach_function(function, shader) { if (function->impl) progress = lower_indirects_impl(function->impl, modes) || progress; diff --git a/src/compiler/nir/nir_lower_io.c b/src/compiler/nir/nir_lower_io.c index df91febd68d..7ec2df1d441 100644 --- a/src/compiler/nir/nir_lower_io.c +++ b/src/compiler/nir/nir_lower_io.c @@ -511,6 +511,8 @@ nir_lower_io(nir_shader *shader, nir_variable_mode modes, { bool progress = false; + nir_assert_lowered_derefs(shader, nir_lower_load_store_derefs | nir_lower_interp_derefs | nir_lower_atomic_derefs); + nir_foreach_function(function, shader) { if (function->impl) { progress |= nir_lower_io_impl(function->impl, modes, diff --git a/src/compiler/nir/nir_lower_io_arrays_to_elements.c b/src/compiler/nir/nir_lower_io_arrays_to_elements.c index 9a5eec8f870..c9c6c95440e 100644 --- a/src/compiler/nir/nir_lower_io_arrays_to_elements.c +++ b/src/compiler/nir/nir_lower_io_arrays_to_elements.c @@ -356,6 +356,8 @@ nir_lower_io_arrays_to_elements_no_indirects(nir_shader *shader, _mesa_hash_table_create(NULL, _mesa_hash_pointer, _mesa_key_pointer_equal); + nir_assert_lowered_derefs(shader, nir_lower_load_store_derefs | nir_lower_interp_derefs); + uint64_t indirects[4] = {0}, patch_indirects[4] = {0}; lower_io_arrays_to_elements(shader, nir_var_shader_out, indirects, @@ -398,6 +400,9 @@ nir_lower_io_arrays_to_elements(nir_shader *producer, nir_shader *consumer) _mesa_hash_table_create(NULL, _mesa_hash_pointer, _mesa_key_pointer_equal); + nir_assert_lowered_derefs(producer, nir_lower_load_store_derefs | nir_lower_interp_derefs); + nir_assert_lowered_derefs(consumer, nir_lower_load_store_derefs | nir_lower_interp_derefs); + uint64_t indirects[4] = {0}, patch_indirects[4] = {0}; create_indirects_mask(producer, indirects, patch_indirects, nir_var_shader_out); diff --git a/src/compiler/nir/nir_lower_io_to_scalar.c b/src/compiler/nir/nir_lower_io_to_scalar.c index 7774c2d2458..0dc135e13b8 100644 --- a/src/compiler/nir/nir_lower_io_to_scalar.c +++ b/src/compiler/nir/nir_lower_io_to_scalar.c @@ -289,6 +289,8 @@ nir_lower_io_to_scalar_early(nir_shader *shader, nir_variable_mode mask) _mesa_hash_table_create(NULL, _mesa_hash_pointer, _mesa_key_pointer_equal); + nir_assert_lowered_derefs(shader, nir_lower_load_store_derefs | nir_lower_interp_derefs); + nir_foreach_function(function, shader) { if (function->impl) { nir_builder b; diff --git a/src/compiler/nir/nir_lower_io_types.c b/src/compiler/nir/nir_lower_io_types.c index 795bbd80d5d..bbdbcdae00f 100644 --- a/src/compiler/nir/nir_lower_io_types.c +++ b/src/compiler/nir/nir_lower_io_types.c @@ -161,6 +161,8 @@ nir_lower_io_types(nir_shader *shader) { struct lower_io_types_state state; + nir_assert_lowered_derefs(shader, nir_lower_load_store_derefs); + state.shader = shader; exec_list_make_empty(&state.new_ins); exec_list_make_empty(&state.new_outs); diff --git a/src/compiler/nir/nir_lower_locals_to_regs.c b/src/compiler/nir/nir_lower_locals_to_regs.c index d0667bc5040..822c443762f 100644 --- a/src/compiler/nir/nir_lower_locals_to_regs.c +++ b/src/compiler/nir/nir_lower_locals_to_regs.c @@ -292,6 +292,8 @@ nir_lower_locals_to_regs(nir_shader *shader) { bool progress = false; + nir_assert_lowered_derefs(shader, nir_lower_load_store_derefs); + nir_foreach_function(function, shader) { if (function->impl) progress = nir_lower_locals_to_regs_impl(function->impl) || progress; diff --git a/src/compiler/nir/nir_lower_phis_to_scalar.c b/src/compiler/nir/nir_lower_phis_to_scalar.c index b12718f2732..d055e781074 100644 --- a/src/compiler/nir/nir_lower_phis_to_scalar.c +++ b/src/compiler/nir/nir_lower_phis_to_scalar.c @@ -299,6 +299,8 @@ nir_lower_phis_to_scalar(nir_shader *shader) { bool progress = false; + nir_assert_lowered_derefs(shader, nir_lower_load_store_derefs); + nir_foreach_function(function, shader) { if (function->impl) progress = lower_phis_to_scalar_impl(function->impl) || progress; diff --git a/src/compiler/nir/nir_lower_system_values.c b/src/compiler/nir/nir_lower_system_values.c index 487da042620..dc71a8c8d87 100644 --- a/src/compiler/nir/nir_lower_system_values.c +++ b/src/compiler/nir/nir_lower_system_values.c @@ -203,6 +203,8 @@ nir_lower_system_values(nir_shader *shader) { bool progress = false; + nir_assert_lowered_derefs(shader, nir_lower_load_store_derefs); + nir_foreach_function(function, shader) { if (function->impl) progress = convert_impl(function->impl) || progress; diff --git a/src/compiler/nir/nir_lower_tex.c b/src/compiler/nir/nir_lower_tex.c index 1062afd97f0..f4c3c9c743d 100644 --- a/src/compiler/nir/nir_lower_tex.c +++ b/src/compiler/nir/nir_lower_tex.c @@ -865,6 +865,8 @@ nir_lower_tex(nir_shader *shader, const nir_lower_tex_options *options) { bool progress = false; + nir_assert_lowered_derefs(shader, nir_lower_texture_derefs); + nir_foreach_function(function, shader) { if (function->impl) progress |= nir_lower_tex_impl(function->impl, options); diff --git a/src/compiler/nir/nir_lower_var_copies.c b/src/compiler/nir/nir_lower_var_copies.c index 6288bdc465b..e7b2bd5a236 100644 --- a/src/compiler/nir/nir_lower_var_copies.c +++ b/src/compiler/nir/nir_lower_var_copies.c @@ -192,6 +192,8 @@ nir_lower_var_copies(nir_shader *shader) { bool progress = false; + nir_assert_lowered_derefs(shader, nir_lower_load_store_derefs); + nir_foreach_function(function, shader) { if (function->impl) progress |= lower_var_copies_impl(function->impl); diff --git a/src/compiler/nir/nir_lower_vars_to_ssa.c b/src/compiler/nir/nir_lower_vars_to_ssa.c index 8bc847fd41e..27f0ccb9572 100644 --- a/src/compiler/nir/nir_lower_vars_to_ssa.c +++ b/src/compiler/nir/nir_lower_vars_to_ssa.c @@ -737,6 +737,8 @@ nir_lower_vars_to_ssa(nir_shader *shader) { bool progress = false; + nir_assert_lowered_derefs(shader, nir_lower_load_store_derefs); + nir_foreach_function(function, shader) { if (function->impl) progress |= nir_lower_vars_to_ssa_impl(function->impl); diff --git a/src/compiler/nir/nir_lower_wpos_center.c b/src/compiler/nir/nir_lower_wpos_center.c index dca810d735e..fa225992e3e 100644 --- a/src/compiler/nir/nir_lower_wpos_center.c +++ b/src/compiler/nir/nir_lower_wpos_center.c @@ -107,6 +107,8 @@ nir_lower_wpos_center(nir_shader *shader, const bool for_sample_shading) assert(shader->info.stage == MESA_SHADER_FRAGMENT); + nir_assert_lowered_derefs(shader, nir_lower_load_store_derefs); + nir_foreach_function(function, shader) { if (function->impl) { nir_builder_init(&b, function->impl); diff --git a/src/compiler/nir/nir_lower_wpos_ytransform.c b/src/compiler/nir/nir_lower_wpos_ytransform.c index 62166e78746..9cb5c71b560 100644 --- a/src/compiler/nir/nir_lower_wpos_ytransform.c +++ b/src/compiler/nir/nir_lower_wpos_ytransform.c @@ -352,6 +352,8 @@ nir_lower_wpos_ytransform(nir_shader *shader, .shader = shader, }; + nir_assert_lowered_derefs(shader, nir_lower_load_store_derefs); + assert(shader->info.stage == MESA_SHADER_FRAGMENT); nir_foreach_function(function, shader) { diff --git a/src/compiler/nir/nir_opt_copy_prop_vars.c b/src/compiler/nir/nir_opt_copy_prop_vars.c index cc8f00f9d37..2e1a2e0cd68 100644 --- a/src/compiler/nir/nir_opt_copy_prop_vars.c +++ b/src/compiler/nir/nir_opt_copy_prop_vars.c @@ -768,6 +768,8 @@ nir_opt_copy_prop_vars(nir_shader *shader) { struct copy_prop_var_state state; + nir_assert_lowered_derefs(shader, nir_lower_load_store_derefs); + state.shader = shader; state.mem_ctx = ralloc_context(NULL); list_inithead(&state.copies); diff --git a/src/compiler/nir/nir_opt_peephole_select.c b/src/compiler/nir/nir_opt_peephole_select.c index 4ca4f80d788..24a232ece89 100644 --- a/src/compiler/nir/nir_opt_peephole_select.c +++ b/src/compiler/nir/nir_opt_peephole_select.c @@ -255,6 +255,8 @@ nir_opt_peephole_select(nir_shader *shader, unsigned limit) { bool progress = false; + nir_assert_lowered_derefs(shader, nir_lower_load_store_derefs); + nir_foreach_function(function, shader) { if (function->impl) progress |= nir_opt_peephole_select_impl(function->impl, limit); diff --git a/src/compiler/nir/nir_opt_undef.c b/src/compiler/nir/nir_opt_undef.c index 8d3210c637e..b34437746f6 100644 --- a/src/compiler/nir/nir_opt_undef.c +++ b/src/compiler/nir/nir_opt_undef.c @@ -133,6 +133,8 @@ nir_opt_undef(nir_shader *shader) nir_builder b; bool progress = false; + nir_assert_lowered_derefs(shader, nir_lower_load_store_derefs); + nir_foreach_function(function, shader) { if (function->impl) { nir_builder_init(&b, function->impl); diff --git a/src/compiler/nir/nir_propagate_invariant.c b/src/compiler/nir/nir_propagate_invariant.c index 7b5bd6cce6b..d8dc6a03689 100644 --- a/src/compiler/nir/nir_propagate_invariant.c +++ b/src/compiler/nir/nir_propagate_invariant.c @@ -184,6 +184,8 @@ nir_propagate_invariant(nir_shader *shader) struct set *invariants = _mesa_set_create(NULL, _mesa_hash_pointer, _mesa_key_pointer_equal); + nir_assert_lowered_derefs(shader, nir_lower_load_store_derefs); + bool progress = false; nir_foreach_function(function, shader) { if (function->impl && propagate_invariant_impl(function->impl, invariants)) diff --git a/src/compiler/nir/nir_remove_dead_variables.c b/src/compiler/nir/nir_remove_dead_variables.c index eff66f92d43..4a36ef9ba52 100644 --- a/src/compiler/nir/nir_remove_dead_variables.c +++ b/src/compiler/nir/nir_remove_dead_variables.c @@ -172,6 +172,8 @@ nir_remove_dead_variables(nir_shader *shader, nir_variable_mode modes) struct set *live = _mesa_set_create(NULL, _mesa_hash_pointer, _mesa_key_pointer_equal); + nir_assert_lowered_derefs(shader, nir_lower_all_derefs); + add_var_use_shader(shader, live, modes); if (modes & nir_var_uniform) diff --git a/src/compiler/nir/nir_serialize.c b/src/compiler/nir/nir_serialize.c index 834a65b07e8..155205d2198 100644 --- a/src/compiler/nir/nir_serialize.c +++ b/src/compiler/nir/nir_serialize.c @@ -1215,6 +1215,7 @@ nir_serialize(struct blob *blob, const nir_shader *nir) blob_write_uint32(blob, nir->num_uniforms); blob_write_uint32(blob, nir->num_outputs); blob_write_uint32(blob, nir->num_shared); + blob_write_uint32(blob, nir->lowered_derefs); blob_write_uint32(blob, exec_list_length(&nir->functions)); nir_foreach_function(fxn, nir) { @@ -1270,6 +1271,7 @@ nir_deserialize(void *mem_ctx, ctx.nir->num_uniforms = blob_read_uint32(blob); ctx.nir->num_outputs = blob_read_uint32(blob); ctx.nir->num_shared = blob_read_uint32(blob); + ctx.nir->lowered_derefs = blob_read_uint32(blob); unsigned num_functions = blob_read_uint32(blob); for (unsigned i = 0; i < num_functions; i++) diff --git a/src/compiler/nir/nir_split_var_copies.c b/src/compiler/nir/nir_split_var_copies.c index bc3ceedbdb8..c18d77d745d 100644 --- a/src/compiler/nir/nir_split_var_copies.c +++ b/src/compiler/nir/nir_split_var_copies.c @@ -287,6 +287,8 @@ nir_split_var_copies(nir_shader *shader) { bool progress = false; + nir_assert_lowered_derefs(shader, nir_lower_load_store_derefs); + nir_foreach_function(function, shader) { if (function->impl) progress = split_var_copies_impl(function->impl) || progress; diff --git a/src/mesa/state_tracker/st_nir_lower_builtin.c b/src/mesa/state_tracker/st_nir_lower_builtin.c index 660fdf3f910..8221502b811 100644 --- a/src/mesa/state_tracker/st_nir_lower_builtin.c +++ b/src/mesa/state_tracker/st_nir_lower_builtin.c @@ -239,6 +239,7 @@ lower_builtin_impl(lower_builtin_state *state, nir_function_impl *impl) void st_nir_lower_builtin(nir_shader *shader) { + nir_assert_lowered_derefs(shader, nir_lower_load_store_derefs); lower_builtin_state state; state.shader = shader; nir_foreach_function(function, shader) { -- 2.30.2