From d81100d307f5520160924df9be0bd32a272030ff Mon Sep 17 00:00:00 2001 From: Samuel Pitoiset Date: Mon, 9 Sep 2019 10:43:44 +0200 Subject: [PATCH] radv/gfx10: fix unnecessary LDS overallocation for NGG GS Ported from RadeonSI. Signed-off-by: Samuel Pitoiset Reviewed-by: Bas Nieuwenhuizen --- src/amd/vulkan/radv_pipeline.c | 8 +------- 1 file changed, 1 insertion(+), 7 deletions(-) diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c index 8b523d884fc..56d63e5f50f 100644 --- a/src/amd/vulkan/radv_pipeline.c +++ b/src/amd/vulkan/radv_pipeline.c @@ -1678,17 +1678,11 @@ gfx10_get_ngg_info(const VkGraphicsPipelineCreateInfo *pCreateInfo, /* We can't allow using the whole LDS, because GS waves compete with * other shader stages for LDS space. * - * Streamout can increase the ESGS buffer size later on, so be more - * conservative with streamout and use 4K dwords. This may be suboptimal. - * - * Otherwise, use the limit of 7K dwords. The reason is that we need - * to leave some headroom for the max_esverts increase at the end. - * * TODO: We should really take the shader's internal LDS use into * account. The linker will fail if the size is greater than * 8K dwords. */ - const unsigned max_lds_size = (0 /*gs_info->info.so.num_outputs*/ ? 4 : 7) * 1024 - 128; + const unsigned max_lds_size = 8 * 1024 - 768; const unsigned target_lds_size = max_lds_size; unsigned esvert_lds_size = 0; unsigned gsprim_lds_size = 0; -- 2.30.2