From da0a80804cf161b12e074fc0438140da828c2335 Mon Sep 17 00:00:00 2001 From: Ilia Mirkin Date: Wed, 19 Apr 2017 18:38:02 -0400 Subject: [PATCH] nvc0: Add support for setting viewport index/layer from VS/TES This enables support on GM200+ for: - GL_AMD_vertex_shader_layer - GL_AMD_vertex_shader_layer_viewport_index - GL_ARB_shader_viewport_layer_array Signed-off-by: Ilia Mirkin [lyude: add relnotes/TES cap] Signed-off-by: Lyude [imirkin: move relnotes to right place, add features.txt] Reviewed-by: Ilia Mirkin --- docs/features.txt | 2 +- docs/relnotes/17.2.0.html | 4 ++- .../drivers/nouveau/nvc0/nvc0_context.h | 1 + .../drivers/nouveau/nvc0/nvc0_screen.c | 4 +-- .../drivers/nouveau/nvc0/nvc0_shader_state.c | 26 +++++++++++++++---- .../nouveau/nvc0/nvc0_state_validate.c | 3 +++ 6 files changed, 31 insertions(+), 9 deletions(-) diff --git a/docs/features.txt b/docs/features.txt index 5f63632e82c..b62b5be42c2 100644 --- a/docs/features.txt +++ b/docs/features.txt @@ -297,7 +297,7 @@ Khronos, ARB, and OES extensions that are not part of any OpenGL or OpenGL ES ve GL_ARB_shader_draw_parameters DONE (i965, nvc0, radeonsi) GL_ARB_shader_group_vote DONE (nvc0, radeonsi) GL_ARB_shader_stencil_export DONE (i965/gen9+, radeonsi, softpipe, llvmpipe, swr) - GL_ARB_shader_viewport_layer_array DONE (i965/gen6+, radeonsi) + GL_ARB_shader_viewport_layer_array DONE (i965/gen6+, nvc0, radeonsi) GL_ARB_sparse_buffer DONE (radeonsi/CIK+) GL_ARB_sparse_texture not started GL_ARB_sparse_texture2 not started diff --git a/docs/relnotes/17.2.0.html b/docs/relnotes/17.2.0.html index 5d9d7db44c9..c96b18a91fe 100644 --- a/docs/relnotes/17.2.0.html +++ b/docs/relnotes/17.2.0.html @@ -44,7 +44,9 @@ Note: some of the new features are only available with certain drivers.

    -TBD +
  • GL_ARB_shader_viewport_layer_array on nvc0 (GM200+)
  • +
  • GL_AMD_vertex_shader_layer on nvc0 (GM200+)
  • +
  • GL_AMD_vertex_shader_viewport_index on nvc0 (GM200+)

Bug fixes

diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_context.h b/src/gallium/drivers/nouveau/nvc0/nvc0_context.h index 79a5333367e..bd6f75238e5 100644 --- a/src/gallium/drivers/nouveau/nvc0/nvc0_context.h +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_context.h @@ -312,6 +312,7 @@ void nvc0_fragprog_validate(struct nvc0_context *); void nvc0_compprog_validate(struct nvc0_context *); void nvc0_tfb_validate(struct nvc0_context *); +void nvc0_layer_validate(struct nvc0_context *); /* nvc0_state.c */ extern void nvc0_init_state_functions(struct nvc0_context *); diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c b/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c index e82f86909d5..13acef50216 100644 --- a/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c @@ -258,6 +258,8 @@ nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param) case PIPE_CAP_TGSI_FS_FBFETCH: return class_3d >= NVE4_3D_CLASS; /* needs testing on fermi */ case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE: + case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT: + case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT: return class_3d >= GM200_3D_CLASS; case PIPE_CAP_TGSI_BALLOT: return class_3d >= NVE4_3D_CLASS; @@ -270,7 +272,6 @@ nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param) case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY: case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY: case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY: - case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT: case PIPE_CAP_FAKE_SW_MSAA: case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION: case PIPE_CAP_VERTEXID_NOBASE: @@ -291,7 +292,6 @@ nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param) case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY: case PIPE_CAP_INT64_DIVMOD: case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE: - case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT: return 0; case PIPE_CAP_VENDOR_ID: diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_shader_state.c b/src/gallium/drivers/nouveau/nvc0/nvc0_shader_state.c index c644fe9925e..a8c814fb372 100644 --- a/src/gallium/drivers/nouveau/nvc0/nvc0_shader_state.c +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_shader_state.c @@ -220,18 +220,13 @@ nvc0_gmtyprog_validate(struct nvc0_context *nvc0) /* we allow GPs with no code for specifying stream output state only */ if (gp && nvc0_program_validate(nvc0, gp) && gp->code_size) { - const bool gp_selects_layer = !!(gp->hdr[13] & (1 << 9)); - BEGIN_NVC0(push, NVC0_3D(MACRO_GP_SELECT), 1); PUSH_DATA (push, 0x41); BEGIN_NVC0(push, NVC0_3D(SP_START_ID(4)), 1); PUSH_DATA (push, gp->code_base); BEGIN_NVC0(push, NVC0_3D(SP_GPR_ALLOC(4)), 1); PUSH_DATA (push, gp->num_gprs); - BEGIN_NVC0(push, NVC0_3D(LAYER), 1); - PUSH_DATA (push, gp_selects_layer ? NVC0_3D_LAYER_USE_GP : 0); } else { - IMMED_NVC0(push, NVC0_3D(LAYER), 0); BEGIN_NVC0(push, NVC0_3D(MACRO_GP_SELECT), 1); PUSH_DATA (push, 0x40); } @@ -251,6 +246,27 @@ nvc0_compprog_validate(struct nvc0_context *nvc0) PUSH_DATA (push, NVC0_COMPUTE_FLUSH_CODE); } +void +nvc0_layer_validate(struct nvc0_context *nvc0) +{ + struct nouveau_pushbuf *push = nvc0->base.pushbuf; + struct nvc0_program *last; + bool prog_selects_layer = false; + + if (nvc0->gmtyprog) + last = nvc0->gmtyprog; + else if (nvc0->tevlprog) + last = nvc0->tevlprog; + else + last = nvc0->vertprog; + + if (last) + prog_selects_layer = !!(last->hdr[13] & (1 << 9)); + + BEGIN_NVC0(push, NVC0_3D(LAYER), 1); + PUSH_DATA (push, prog_selects_layer ? NVC0_3D_LAYER_USE_GP : 0); +} + void nvc0_tfb_validate(struct nvc0_context *nvc0) { diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_state_validate.c b/src/gallium/drivers/nouveau/nvc0/nvc0_state_validate.c index 68fd73064c8..6d3caa116ae 100644 --- a/src/gallium/drivers/nouveau/nvc0/nvc0_state_validate.c +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_state_validate.c @@ -878,6 +878,9 @@ validate_list_3d[] = { { nvc0_validate_buffers, NVC0_NEW_3D_BUFFERS }, { nvc0_idxbuf_validate, NVC0_NEW_3D_IDXBUF }, { nvc0_tfb_validate, NVC0_NEW_3D_TFB_TARGETS | NVC0_NEW_3D_GMTYPROG }, + { nvc0_layer_validate, NVC0_NEW_3D_VERTPROG | + NVC0_NEW_3D_TEVLPROG | + NVC0_NEW_3D_GMTYPROG }, { nvc0_validate_driverconst, NVC0_NEW_3D_DRIVERCONST }, }; -- 2.30.2