From daaee90a26d007e261932c30bcaaca0282ead088 Mon Sep 17 00:00:00 2001 From: Brian Date: Thu, 26 Jul 2007 08:22:47 -0600 Subject: [PATCH] clamp float colors --- progs/osdemos/ostest1.c | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/progs/osdemos/ostest1.c b/progs/osdemos/ostest1.c index 001e3686162..2c7adfc3537 100644 --- a/progs/osdemos/ostest1.c +++ b/progs/osdemos/ostest1.c @@ -409,6 +409,8 @@ test(GLenum type, GLint bits, const char *filename) printf("Rendering %d bit/channel image: %s\n", bits, filename); + OSMesaColorClamp(GL_TRUE); + init_context(); render_image(); if (Gradient) @@ -421,7 +423,7 @@ test(GLenum type, GLint bits, const char *filename) if (WriteFiles && filename != NULL) { if (type == GL_UNSIGNED_SHORT) { GLushort *buffer16 = (GLushort *) buffer; - GLubyte *buffer8 = malloc(WIDTH * HEIGHT * 4); + GLubyte *buffer8 = (GLubyte *) malloc(WIDTH * HEIGHT * 4); int i; for (i = 0; i < WIDTH * HEIGHT * 4; i++) buffer8[i] = buffer16[i] >> 8; @@ -430,8 +432,9 @@ test(GLenum type, GLint bits, const char *filename) } else if (type == GL_FLOAT) { GLfloat *buffer32 = (GLfloat *) buffer; - GLubyte *buffer8 = malloc(WIDTH * HEIGHT * 4); + GLubyte *buffer8 = (GLubyte *) malloc(WIDTH * HEIGHT * 4); int i; + /* colors may be outside [0,1] so we need to clamp */ for (i = 0; i < WIDTH * HEIGHT * 4; i++) buffer8[i] = (GLubyte) (buffer32[i] * 255.0); write_ppm(filename, buffer8, WIDTH, HEIGHT); -- 2.30.2