From db2ee3686d396eabd9233e80e368da0e9ae521be Mon Sep 17 00:00:00 2001 From: =?utf8?q?Timur=20Krist=C3=B3f?= Date: Wed, 1 Apr 2020 13:43:50 +0200 Subject: [PATCH] radv: Print shader stage before disassembly. MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit Signed-off-by: Timur Kristóf Reviewed-by: Samuel Pitoiset Reviewed-by: Daniel Schürmann Tested-by: Marge Bot Part-of: --- src/amd/vulkan/radv_shader.c | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/src/amd/vulkan/radv_shader.c b/src/amd/vulkan/radv_shader.c index a46691229f5..537ab9f8b7f 100644 --- a/src/amd/vulkan/radv_shader.c +++ b/src/amd/vulkan/radv_shader.c @@ -1127,7 +1127,11 @@ shader_variant_compile(struct radv_device *device, } if (options->dump_shader) { - fprintf(stderr, "disasm:\n%s\n", variant->disasm_string); + fprintf(stderr, "%s", radv_get_shader_name(info, shaders[0]->info.stage)); + for (int i = 1; i < shader_count; ++i) + fprintf(stderr, " + %s", radv_get_shader_name(info, shaders[i]->info.stage)); + + fprintf(stderr, "\ndisasm:\n%s\n", variant->disasm_string); } -- 2.30.2