From db3b6b6bca4fcf35f184473c517a3db11303d1e7 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 26 Dec 2018 23:04:10 -0800 Subject: [PATCH] v3d: Enable GL_ARB_texture_gather on V3D 4.x. This is part of GLES 3.1, and with the NIR lowering we're now passing the GLES31 testcases. --- src/gallium/drivers/v3d/v3d_screen.c | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/src/gallium/drivers/v3d/v3d_screen.c b/src/gallium/drivers/v3d/v3d_screen.c index f6846080c1c..5fd29b78785 100644 --- a/src/gallium/drivers/v3d/v3d_screen.c +++ b/src/gallium/drivers/v3d/v3d_screen.c @@ -139,6 +139,11 @@ v3d_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param) case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT: return 256; + case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS: + if (screen->devinfo.ver < 40) + return 0; + return 4; + case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT: return 4; -- 2.30.2