From db8a84de8765fc969a3fff3f1275852916eda042 Mon Sep 17 00:00:00 2001 From: Chris Forbes Date: Mon, 13 May 2013 21:49:11 +1200 Subject: [PATCH] st: Use accessor for stencil reference values NOTE: This is a candidate for stable branches. Signed-off-by: Chris Forbes Acked-by: Paul Berry Reviewed-by: Kenneth Graunke Reviewed-by: Ian Romanick --- src/mesa/state_tracker/st_atom_depth.c | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/mesa/state_tracker/st_atom_depth.c b/src/mesa/state_tracker/st_atom_depth.c index e351c764b06..18a56a2e410 100644 --- a/src/mesa/state_tracker/st_atom_depth.c +++ b/src/mesa/state_tracker/st_atom_depth.c @@ -41,6 +41,9 @@ #include "pipe/p_defines.h" #include "cso_cache/cso_context.h" +#include "main/core.h" +#include "main/stencil.h" + /** * Convert an OpenGL compare mode to a pipe tokens. @@ -116,7 +119,7 @@ update_depth_stencil_alpha(struct st_context *st) dsa->stencil[0].zpass_op = gl_stencil_op_to_pipe(ctx->Stencil.ZPassFunc[0]); dsa->stencil[0].valuemask = ctx->Stencil.ValueMask[0] & 0xff; dsa->stencil[0].writemask = ctx->Stencil.WriteMask[0] & 0xff; - sr.ref_value[0] = ctx->Stencil.Ref[0] & 0xff; + sr.ref_value[0] = _mesa_get_stencil_ref(ctx, 0); if (ctx->Stencil._TestTwoSide) { const GLuint back = ctx->Stencil._BackFace; @@ -127,7 +130,7 @@ update_depth_stencil_alpha(struct st_context *st) dsa->stencil[1].zpass_op = gl_stencil_op_to_pipe(ctx->Stencil.ZPassFunc[back]); dsa->stencil[1].valuemask = ctx->Stencil.ValueMask[back] & 0xff; dsa->stencil[1].writemask = ctx->Stencil.WriteMask[back] & 0xff; - sr.ref_value[1] = ctx->Stencil.Ref[back] & 0xff; + sr.ref_value[1] = _mesa_get_stencil_ref(ctx, back); } else { /* This should be unnecessary. Drivers must not expect this to -- 2.30.2