From dbe901ceb01e48ba7d79fd9245b9d339ef17c692 Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Wed, 24 Feb 2010 15:20:11 -0800 Subject: [PATCH] swrast: Remove support for rendering points into a color-index buffer Signed-off-by: Ian Romanick --- src/mesa/swrast/s_points.c | 56 +++++++++++--------------------------- 1 file changed, 16 insertions(+), 40 deletions(-) diff --git a/src/mesa/swrast/s_points.c b/src/mesa/swrast/s_points.c index a9a704a16ee..1663ece8294 100644 --- a/src/mesa/swrast/s_points.c +++ b/src/mesa/swrast/s_points.c @@ -244,7 +244,6 @@ static void smooth_point(GLcontext *ctx, const SWvertex *vert) { SWcontext *swrast = SWRAST_CONTEXT(ctx); - const GLboolean ciMode = !ctx->Visual.rgbMode; SWspan span; GLfloat size, alphaAtten; @@ -335,10 +334,6 @@ smooth_point(GLcontext *ctx, const SWvertex *vert) if (dist2 >= rmin2) { /* compute partial coverage */ coverage = 1.0F - (dist2 - rmin2) * cscale; - if (ciMode) { - /* coverage in [0,15] */ - coverage *= 15.0; - } } else { /* full coverage */ @@ -369,7 +364,6 @@ static void large_point(GLcontext *ctx, const SWvertex *vert) { SWcontext *swrast = SWRAST_CONTEXT(ctx); - const GLboolean ciMode = !ctx->Visual.rgbMode; SWspan span; GLfloat size; @@ -389,22 +383,15 @@ large_point(GLcontext *ctx, const SWvertex *vert) span.arrayMask = SPAN_XY; span.facing = swrast->PointLineFacing; - if (ciMode) { - span.interpMask = SPAN_Z | SPAN_INDEX; - span.index = FloatToFixed(vert->attrib[FRAG_ATTRIB_CI][0]); - span.indexStep = 0; - } - else { - span.interpMask = SPAN_Z | SPAN_RGBA; - span.red = ChanToFixed(vert->color[0]); - span.green = ChanToFixed(vert->color[1]); - span.blue = ChanToFixed(vert->color[2]); - span.alpha = ChanToFixed(vert->color[3]); - span.redStep = 0; - span.greenStep = 0; - span.blueStep = 0; - span.alphaStep = 0; - } + span.interpMask = SPAN_Z | SPAN_RGBA; + span.red = ChanToFixed(vert->color[0]); + span.green = ChanToFixed(vert->color[1]); + span.blue = ChanToFixed(vert->color[2]); + span.alpha = ChanToFixed(vert->color[3]); + span.redStep = 0; + span.greenStep = 0; + span.blueStep = 0; + span.alphaStep = 0; /* need these for fragment programs */ span.attrStart[FRAG_ATTRIB_WPOS][3] = 1.0F; @@ -466,7 +453,6 @@ static void pixel_point(GLcontext *ctx, const SWvertex *vert) { SWcontext *swrast = SWRAST_CONTEXT(ctx); - const GLboolean ciMode = !ctx->Visual.rgbMode; /* * Note that unlike the other functions, we put single-pixel points * into a special span array in order to render as many points as @@ -480,10 +466,7 @@ pixel_point(GLcontext *ctx, const SWvertex *vert) /* Span init */ span->interpMask = 0; span->arrayMask = SPAN_XY | SPAN_Z; - if (ciMode) - span->arrayMask |= SPAN_INDEX; - else - span->arrayMask |= SPAN_RGBA; + span->arrayMask |= SPAN_RGBA; /*span->arrayMask |= SPAN_LAMBDA;*/ span->arrayAttribs = swrast->_ActiveAttribMask; /* we'll produce these vals */ @@ -497,10 +480,7 @@ pixel_point(GLcontext *ctx, const SWvertex *vert) (swrast->_RasterMask & (BLEND_BIT | LOGIC_OP_BIT | MASKING_BIT)) || span->facing != swrast->PointLineFacing) { if (span->end > 0) { - if (ciMode) - _swrast_write_index_span(ctx, span); - else - _swrast_write_rgba_span(ctx, span); + _swrast_write_rgba_span(ctx, span); span->end = 0; } } @@ -510,15 +490,11 @@ pixel_point(GLcontext *ctx, const SWvertex *vert) span->facing = swrast->PointLineFacing; /* fragment attributes */ - if (ciMode) { - span->array->index[count] = (GLuint) vert->attrib[FRAG_ATTRIB_CI][0]; - } - else { - span->array->rgba[count][RCOMP] = vert->color[0]; - span->array->rgba[count][GCOMP] = vert->color[1]; - span->array->rgba[count][BCOMP] = vert->color[2]; - span->array->rgba[count][ACOMP] = vert->color[3]; - } + span->array->rgba[count][RCOMP] = vert->color[0]; + span->array->rgba[count][GCOMP] = vert->color[1]; + span->array->rgba[count][BCOMP] = vert->color[2]; + span->array->rgba[count][ACOMP] = vert->color[3]; + ATTRIB_LOOP_BEGIN COPY_4V(span->array->attribs[attr][count], vert->attrib[attr]); ATTRIB_LOOP_END -- 2.30.2