From dccdb655a169a43de4427580e230f9d3706436cd Mon Sep 17 00:00:00 2001 From: Hans de Goede Date: Mon, 11 Apr 2016 14:07:20 +0200 Subject: [PATCH] nv30: Add missing PIPE_SHADER_CAP_INTEGERS to get_shader_param() Add missing PIPE_SHADER_CAP_INTEGERS for frag shaders to nv30_screen_get_shader_param(). Signed-off-by: Hans de Goede Reviewed-by: Samuel Pitoiset --- src/gallium/drivers/nouveau/nv30/nv30_screen.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/gallium/drivers/nouveau/nv30/nv30_screen.c b/src/gallium/drivers/nouveau/nv30/nv30_screen.c index db7c2d15fb1..ece8af72545 100644 --- a/src/gallium/drivers/nouveau/nv30/nv30_screen.c +++ b/src/gallium/drivers/nouveau/nv30/nv30_screen.c @@ -324,6 +324,7 @@ nv30_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader, case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR: case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR: case PIPE_SHADER_CAP_SUBROUTINES: + case PIPE_SHADER_CAP_INTEGERS: case PIPE_SHADER_CAP_DOUBLES: case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED: case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED: -- 2.30.2