From def634979d4019064c72aa6b80281c996741af2b Mon Sep 17 00:00:00 2001 From: Vinson Lee Date: Sat, 8 Jun 2013 13:46:54 -0700 Subject: [PATCH] glsl: Initialize member variable is_ubo_var in constructor. Fixes "Uninitialized scalar field" defect reported by Coverity. Signed-off-by: Vinson Lee Reviewed-by: Ian Romanick --- src/glsl/link_uniforms.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/glsl/link_uniforms.cpp b/src/glsl/link_uniforms.cpp index 208778e4ada..35ace1ec3fb 100644 --- a/src/glsl/link_uniforms.cpp +++ b/src/glsl/link_uniforms.cpp @@ -157,7 +157,7 @@ class count_uniform_size : public program_resource_visitor { public: count_uniform_size(struct string_to_uint_map *map) : num_active_uniforms(0), num_values(0), num_shader_samplers(0), - num_shader_uniform_components(0), map(map) + num_shader_uniform_components(0), is_ubo_var(false), map(map) { /* empty */ } -- 2.30.2