From df06745c5adb524e15d157f976c08f1718f08efa Mon Sep 17 00:00:00 2001 From: Kenneth Graunke Date: Sun, 25 Aug 2013 21:38:29 -0700 Subject: [PATCH] i965: Allocate just enough space for user clip planes in uniform arrays. Previously, we allocated space in brw_vs_prog_data's params and pull_params arrays for MAX_CLIP_PLANES vec4s---even when it wasn't necessary. On a 64-bit architecture, this used 0.5 kB of space (8 clip planes * 4 floats per plane * 8 bytes per float pointer * 2 arrays of pointers = 512 bytes). Since this cost was per-vertex shader, it added up. Conveniently, we already store the number of clip plane constants in the program key. By using that, we can allocate the exact amount of space needed. For the common case where user clipping is disabled, this means 0 bytes. While we're here, mention exactly what code requires this extra space, since it wasn't obvious. Signed-off-by: Kenneth Graunke Reviewed-by: Eric Anholt Reviewed-by: Paul Berry --- src/mesa/drivers/dri/i965/brw_vs.c | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/mesa/drivers/dri/i965/brw_vs.c b/src/mesa/drivers/dri/i965/brw_vs.c index 79b4364dbcb..43abd891358 100644 --- a/src/mesa/drivers/dri/i965/brw_vs.c +++ b/src/mesa/drivers/dri/i965/brw_vs.c @@ -234,8 +234,10 @@ do_vs_prog(struct brw_context *brw, } else { param_count = vp->program.Base.Parameters->NumParameters * 4; } - /* We also upload clip plane data as uniforms */ - param_count += MAX_CLIP_PLANES * 4; + /* vec4_visitor::setup_uniform_clipplane_values() also uploads user clip + * planes as uniforms. + */ + param_count += c.key.base.nr_userclip_plane_consts * 4; prog_data.base.param = rzalloc_array(NULL, const float *, param_count); prog_data.base.pull_param = rzalloc_array(NULL, const float *, param_count); -- 2.30.2