From df4ee8ef366c60ad41502d4e45e0347c1ef1e348 Mon Sep 17 00:00:00 2001 From: =?utf8?q?Marek=20Ol=C5=A1=C3=A1k?= Date: Tue, 16 Jun 2015 13:07:04 +0200 Subject: [PATCH] mesa: implement GL_IS_PER_PATCH Reviewed-by: Kenneth Graunke --- src/mesa/main/shader_query.cpp | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/src/mesa/main/shader_query.cpp b/src/mesa/main/shader_query.cpp index c58d3474df7..59b9396f19b 100644 --- a/src/mesa/main/shader_query.cpp +++ b/src/mesa/main/shader_query.cpp @@ -1048,9 +1048,15 @@ _mesa_program_resource_prop(struct gl_shader_program *shProg, goto invalid_operation; *val = RESOURCE_VAR(res)->data.index; return 1; - - /* GL_ARB_tessellation_shader */ case GL_IS_PER_PATCH: + switch (res->Type) { + case GL_PROGRAM_INPUT: + case GL_PROGRAM_OUTPUT: + *val = RESOURCE_VAR(res)->data.patch; + return 1; + default: + goto invalid_operation; + } default: goto invalid_enum; } -- 2.30.2