From df7d1ee2a5270be2d329fd0614a608357917bb74 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 30 May 2008 08:53:42 -0600 Subject: [PATCH] Fix segfault in _save_OBE_DrawElements() when using VBO and display list (bug 16156) This was previously fixed in master by commit 982dcb74fd19b88208d127b8019e2a2af979cac2 by Haihao Xiang. --- src/mesa/vbo/vbo_save_api.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c index aded7381436..f62be5c14cf 100644 --- a/src/mesa/vbo/vbo_save_api.c +++ b/src/mesa/vbo/vbo_save_api.c @@ -864,6 +864,9 @@ static void GLAPIENTRY _save_OBE_DrawElements(GLenum mode, GLsizei count, GLenum _ae_map_vbos( ctx ); + if (ctx->Array.ElementArrayBufferObj->Name) + indices = ADD_POINTERS(ctx->Array.ElementArrayBufferObj->Pointer, indices); + vbo_save_NotifyBegin( ctx, mode | VBO_SAVE_PRIM_WEAK ); switch (type) { -- 2.30.2