From e01370271eebb6cf86d8119c3c37b3f6f9db1d8b Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 17 Feb 2004 23:38:05 +0000 Subject: [PATCH] recent bug fixes/changes (fog, glArrayElement, triangle rasterization) --- docs/VERSIONS | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/docs/VERSIONS b/docs/VERSIONS index 56c39ad4f28..dfaa63dc993 100644 --- a/docs/VERSIONS +++ b/docs/VERSIONS @@ -1210,8 +1210,12 @@ Mesa Version History - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c) - internal driver interface changes related to texture object allocation, vertex/fragment programs, BlendEquationSeparate, etc. + - option to walk triangle edges with double-precision floats + (Justin Novosad of Discreet) (see config.h file) Changes: - - + - fragment fog interpolation is perspective corrected now Bug fixes: - everything in 6.0.1 plus TBD - + - glArrayElement in display lists didn't handle generic vertex attribs + - glFogCoord didn't always work properly + - ARB_fragment_program fog options didn't work -- 2.30.2