From e06ab8c3632b748ffb59e1a82e7c966010a675e2 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Mon, 12 Mar 2012 16:08:44 -0700 Subject: [PATCH] glsl: Set up generated builtin functions handling for GLSL 1.40. Otherwise, when we go to use ir_reader on the generated code, we won't have the types present. Reviewed-by: Kenneth Graunke --- src/glsl/builtins/tools/generate_builtins.py | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/glsl/builtins/tools/generate_builtins.py b/src/glsl/builtins/tools/generate_builtins.py index 9ab6edd226f..9c1aeb56242 100755 --- a/src/glsl/builtins/tools/generate_builtins.py +++ b/src/glsl/builtins/tools/generate_builtins.py @@ -162,14 +162,14 @@ read_builtins(GLenum target, const char *protos, const char **functions, unsigne { struct gl_context fakeCtx; fakeCtx.API = API_OPENGL; - fakeCtx.Const.GLSLVersion = 130; + fakeCtx.Const.GLSLVersion = 140; fakeCtx.Extensions.ARB_ES2_compatibility = true; gl_shader *sh = _mesa_new_shader(NULL, 0, target); struct _mesa_glsl_parse_state *st = new(sh) _mesa_glsl_parse_state(&fakeCtx, target, sh); - st->language_version = 130; - st->symbols->language_version = 130; + st->language_version = 140; + st->symbols->language_version = 140; st->ARB_texture_rectangle_enable = true; st->EXT_texture_array_enable = true; st->OES_EGL_image_external_enable = true; -- 2.30.2