From e0c867372a2ff57944cfe1987550d29c4c509ebb Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Fri, 1 Aug 2014 18:50:07 -0700 Subject: [PATCH] glsl_to_tgsi: Delete unused function set_uniform_initializer Signed-off-by: Ian Romanick Reviewed-by: Kenneth Graunke --- src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 72 ---------------------- 1 file changed, 72 deletions(-) diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp index 35c4b1b2410..0290553c6e9 100644 --- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp +++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp @@ -3229,78 +3229,6 @@ count_resources(glsl_to_tgsi_visitor *v, gl_program *prog) _mesa_update_shader_textures_used(v->shader_program, prog); } -static void -set_uniform_initializer(struct gl_context *ctx, void *mem_ctx, - struct gl_shader_program *shader_program, - const char *name, const glsl_type *type, - ir_constant *val) -{ - if (type->is_record()) { - ir_constant *field_constant; - - field_constant = (ir_constant *)val->components.get_head(); - - for (unsigned int i = 0; i < type->length; i++) { - const glsl_type *field_type = type->fields.structure[i].type; - const char *field_name = ralloc_asprintf(mem_ctx, "%s.%s", name, - type->fields.structure[i].name); - set_uniform_initializer(ctx, mem_ctx, shader_program, field_name, - field_type, field_constant); - field_constant = (ir_constant *)field_constant->next; - } - return; - } - - unsigned offset; - unsigned index = _mesa_get_uniform_location(ctx, shader_program, name, - &offset); - if (offset == GL_INVALID_INDEX) { - fail_link(shader_program, - "Couldn't find uniform for initializer %s\n", name); - return; - } - int loc = _mesa_uniform_merge_location_offset(shader_program, index, offset); - - for (unsigned int i = 0; i < (type->is_array() ? type->length : 1); i++) { - ir_constant *element; - const glsl_type *element_type; - if (type->is_array()) { - element = val->array_elements[i]; - element_type = type->fields.array; - } else { - element = val; - element_type = type; - } - - void *values; - - if (element_type->base_type == GLSL_TYPE_BOOL) { - int *conv = ralloc_array(mem_ctx, int, element_type->components()); - for (unsigned int j = 0; j < element_type->components(); j++) { - conv[j] = element->value.b[j]; - } - values = (void *)conv; - element_type = glsl_type::get_instance(GLSL_TYPE_INT, - element_type->vector_elements, - 1); - } else { - values = &element->value; - } - - if (element_type->is_matrix()) { - _mesa_uniform_matrix(ctx, shader_program, - element_type->matrix_columns, - element_type->vector_elements, - loc, 1, GL_FALSE, (GLfloat *)values); - } else { - _mesa_uniform(ctx, shader_program, loc, element_type->matrix_columns, - values, element_type->gl_type); - } - - loc++; - } -} - /** * Returns the mask of channels (bitmask of WRITEMASK_X,Y,Z,W) which * are read from the given src in this instruction -- 2.30.2