From e0edfadec81516186b3bf64bcca48f5a7683dee2 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Mon, 14 Aug 2017 07:01:54 +0100 Subject: [PATCH] radeonsi: initialise imported surface to 0. MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit For memobj imports we weren't setting the surface to 0, which meant sometimes we'd end up with tile_swizzle garbage, which would corrupt rendering. This seems to fix the image corruption on the imported memory objects in vrdashboard for me. Reviewed-by: Marek Olšák Signed-off-by: Dave Airlie --- src/gallium/drivers/radeon/r600_texture.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gallium/drivers/radeon/r600_texture.c b/src/gallium/drivers/radeon/r600_texture.c index 176896f86c1..deedfaff366 100644 --- a/src/gallium/drivers/radeon/r600_texture.c +++ b/src/gallium/drivers/radeon/r600_texture.c @@ -2913,7 +2913,7 @@ r600_texture_from_memobj(struct pipe_screen *screen, struct r600_common_screen *rscreen = (struct r600_common_screen*)screen; struct r600_memory_object *memobj = (struct r600_memory_object *)_memobj; struct r600_texture *rtex; - struct radeon_surf surface; + struct radeon_surf surface = {}; struct radeon_bo_metadata metadata = {}; enum radeon_surf_mode array_mode; bool is_scanout; -- 2.30.2