From e2b31e9acf034407cc020d8956b06bd0995fe809 Mon Sep 17 00:00:00 2001 From: Matt Turner Date: Wed, 31 Jan 2018 11:09:36 -0800 Subject: [PATCH] i965: Move mistakenly placed line Ken called this out in review, but it seems I forgot to make the change. I noticed that the control flow annotations in the fragment shader disassembly of tests/shaders/glsl-fs-loop-continue.shader_test were not correct, and moving this line to the correct place fixes it. --- src/intel/compiler/brw_disasm_info.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/intel/compiler/brw_disasm_info.c b/src/intel/compiler/brw_disasm_info.c index 3db79ede708..f8f4c02e763 100644 --- a/src/intel/compiler/brw_disasm_info.c +++ b/src/intel/compiler/brw_disasm_info.c @@ -123,8 +123,8 @@ disasm_annotate(struct disasm_info *disasm, struct inst_group *group; if (!disasm->use_tail) { group = disasm_new_inst_group(disasm, offset); - disasm->use_tail = false; } else { + disasm->use_tail = false; group = exec_node_data(struct inst_group, exec_list_get_tail_raw(&disasm->group_list), link); } -- 2.30.2