From e32e546c17932161e5417a952db3fb7a19cdc93c Mon Sep 17 00:00:00 2001 From: Chris Forbes Date: Sun, 21 Sep 2014 12:08:22 +1200 Subject: [PATCH] mesa: require VS if TCS or TES is present in pipeline Signed-off-by: Chris Forbes Reviewed-by: Kenneth Graunke --- src/mesa/main/pipelineobj.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/mesa/main/pipelineobj.c b/src/mesa/main/pipelineobj.c index 3f7acfbc763..07acbf10c1d 100644 --- a/src/mesa/main/pipelineobj.c +++ b/src/mesa/main/pipelineobj.c @@ -789,7 +789,9 @@ _mesa_validate_program_pipeline(struct gl_context* ctx, * executable vertex shader." */ if (!pipe->CurrentProgram[MESA_SHADER_VERTEX] - && pipe->CurrentProgram[MESA_SHADER_GEOMETRY]) { + && (pipe->CurrentProgram[MESA_SHADER_GEOMETRY] || + pipe->CurrentProgram[MESA_SHADER_TESS_CTRL] || + pipe->CurrentProgram[MESA_SHADER_TESS_EVAL])) { pipe->InfoLog = ralloc_strdup(pipe, "Program lacks a vertex shader"); goto err; } -- 2.30.2