From e3d8d25ebf4e052432f13513d03a420bc22d399d Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sun, 9 May 2010 22:08:54 -0600 Subject: [PATCH] swrast: fix 16-bit/channel rendering NOTE: This is a candidate for the 7.8 stable branch --- src/mesa/swrast_setup/ss_context.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/swrast_setup/ss_context.c b/src/mesa/swrast_setup/ss_context.c index ebd1574c43e..0fcb7c77af0 100644 --- a/src/mesa/swrast_setup/ss_context.c +++ b/src/mesa/swrast_setup/ss_context.c @@ -115,7 +115,7 @@ setup_vertex_format(GLcontext *ctx) GLboolean intColors = !ctx->FragmentProgram._Current && !ctx->ATIFragmentShader._Enabled && ctx->RenderMode == GL_RENDER - && CHAN_TYPE == GL_UNSIGNED_BYTE; + && CHAN_TYPE != GL_FLOAT; if (intColors != swsetup->intColors || !RENDERINPUTS_EQUAL(tnl->render_inputs_bitset, -- 2.30.2