From e3dd0a4e7fefb3d095f64f5bdf6464d689b019a0 Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Mon, 7 Apr 2003 14:53:28 +0000 Subject: [PATCH] Don't unset FLUSH_STORED_VERTICES in _tnl_execute_cassette as this may break driver callbacks. --- src/mesa/tnl/t_imm_exec.c | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/src/mesa/tnl/t_imm_exec.c b/src/mesa/tnl/t_imm_exec.c index 97f49762ada..3c56e2ede28 100644 --- a/src/mesa/tnl/t_imm_exec.c +++ b/src/mesa/tnl/t_imm_exec.c @@ -1,4 +1,4 @@ -/* $Id: t_imm_exec.c,v 1.44 2003/03/01 01:50:27 brianp Exp $ */ +/* $Id: t_imm_exec.c,v 1.45 2003/04/07 14:53:28 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -511,8 +511,10 @@ void _tnl_execute_cassette( GLcontext *ctx, struct immediate *IM ) begin_state, saved_begin_state ); } - if (ctx->Driver.CurrentExecPrimitive == GL_POLYGON+1) - ctx->Driver.NeedFlush &= ~FLUSH_STORED_VERTICES; + /* Don't unset FLUSH_STORED_VERTICES flag here as the driver might + * have other stored data of its own & be relying on the + * FlushVertices notification to clear it. + */ } -- 2.30.2