From e4c76c02f77ed6e86537b546f4200f8f8132d114 Mon Sep 17 00:00:00 2001 From: =?utf8?q?Jos=C3=A9=20Fonseca?= Date: Mon, 7 Sep 2009 14:52:39 +0100 Subject: [PATCH] llvmpipe: Code generate the texture sampling inside the shader. Finally a substantial performance improvement: framerates of apps using texturing tripled, and furthermore, enabling/disabling texturing only affects around 15% of the framerate, which means the bottleneck is now somewhere else. Generated texture sampling code is not complete though -- we always sample from the base level -- so final figures will be different. --- src/gallium/drivers/llvmpipe/Makefile | 3 +- src/gallium/drivers/llvmpipe/SConscript | 3 +- src/gallium/drivers/llvmpipe/lp_jit.c | 37 +++- src/gallium/drivers/llvmpipe/lp_jit.h | 27 +++ src/gallium/drivers/llvmpipe/lp_state.h | 6 +- .../drivers/llvmpipe/lp_state_derived.c | 4 +- src/gallium/drivers/llvmpipe/lp_state_fs.c | 15 +- .../drivers/llvmpipe/lp_state_sampler.c | 10 + src/gallium/drivers/llvmpipe/lp_tex_sample.h | 11 + .../{lp_tex_sample.c => lp_tex_sample_c.c} | 0 .../drivers/llvmpipe/lp_tex_sample_llvm.c | 196 ++++++++++++++++++ 11 files changed, 306 insertions(+), 6 deletions(-) rename src/gallium/drivers/llvmpipe/{lp_tex_sample.c => lp_tex_sample_c.c} (100%) create mode 100644 src/gallium/drivers/llvmpipe/lp_tex_sample_llvm.c diff --git a/src/gallium/drivers/llvmpipe/Makefile b/src/gallium/drivers/llvmpipe/Makefile index c0033dea348..06c586e6bb9 100644 --- a/src/gallium/drivers/llvmpipe/Makefile +++ b/src/gallium/drivers/llvmpipe/Makefile @@ -46,7 +46,8 @@ C_SOURCES = \ lp_state_vs.c \ lp_surface.c \ lp_tex_cache.c \ - lp_tex_sample.c \ + lp_tex_sample_c.c \ + lp_tex_sample_llvm.c \ lp_texture.c \ lp_tile_cache.c \ lp_tile_soa.c diff --git a/src/gallium/drivers/llvmpipe/SConscript b/src/gallium/drivers/llvmpipe/SConscript index b74c9c4b6e8..ac1b5d6d1db 100644 --- a/src/gallium/drivers/llvmpipe/SConscript +++ b/src/gallium/drivers/llvmpipe/SConscript @@ -54,7 +54,8 @@ llvmpipe = env.ConvenienceLibrary( 'lp_state_vs.c', 'lp_surface.c', 'lp_tex_cache.c', - 'lp_tex_sample.c', + 'lp_tex_sample_c.c', + 'lp_tex_sample_llvm.c', 'lp_texture.c', 'lp_tile_cache.c', 'lp_tile_soa.c', diff --git a/src/gallium/drivers/llvmpipe/lp_jit.c b/src/gallium/drivers/llvmpipe/lp_jit.c index d288460a1b8..9465f763d50 100644 --- a/src/gallium/drivers/llvmpipe/lp_jit.c +++ b/src/gallium/drivers/llvmpipe/lp_jit.c @@ -44,15 +44,47 @@ static void lp_jit_init_globals(struct llvmpipe_screen *screen) { - /* struct lp_jit_context */ + LLVMTypeRef texture_type; + + /* struct lp_jit_texture */ { LLVMTypeRef elem_types[4]; + + elem_types[LP_JIT_TEXTURE_WIDTH] = LLVMInt32Type(); + elem_types[LP_JIT_TEXTURE_HEIGHT] = LLVMInt32Type(); + elem_types[LP_JIT_TEXTURE_STRIDE] = LLVMInt32Type(); + elem_types[LP_JIT_TEXTURE_DATA] = LLVMPointerType(LLVMInt8Type(), 0); + + texture_type = LLVMStructType(elem_types, Elements(elem_types), 0); + + LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, width, + screen->target, texture_type, + LP_JIT_TEXTURE_WIDTH); + LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, height, + screen->target, texture_type, + LP_JIT_TEXTURE_HEIGHT); + LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, stride, + screen->target, texture_type, + LP_JIT_TEXTURE_STRIDE); + LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, data, + screen->target, texture_type, + LP_JIT_TEXTURE_DATA); + LP_CHECK_STRUCT_SIZE(struct lp_jit_texture, + screen->target, texture_type); + + LLVMAddTypeName(screen->module, "texture", texture_type); + } + + /* struct lp_jit_context */ + { + LLVMTypeRef elem_types[5]; LLVMTypeRef context_type; elem_types[0] = LLVMPointerType(LLVMFloatType(), 0); /* constants */ elem_types[1] = LLVMPointerType(LLVMInt8Type(), 0); /* samplers */ elem_types[2] = LLVMFloatType(); /* alpha_ref_value */ elem_types[3] = LLVMPointerType(LLVMInt8Type(), 0); /* blend_color */ + elem_types[4] = LLVMArrayType(texture_type, PIPE_MAX_SAMPLERS); /* textures */ context_type = LLVMStructType(elem_types, Elements(elem_types), 0); @@ -64,6 +96,9 @@ lp_jit_init_globals(struct llvmpipe_screen *screen) screen->target, context_type, 2); LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, blend_color, screen->target, context_type, 3); + LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, textures, + screen->target, context_type, + LP_JIT_CONTEXT_TEXTURES_INDEX); LP_CHECK_STRUCT_SIZE(struct lp_jit_context, screen->target, context_type); diff --git a/src/gallium/drivers/llvmpipe/lp_jit.h b/src/gallium/drivers/llvmpipe/lp_jit.h index a7fb60f9f5c..c3e3e1af672 100644 --- a/src/gallium/drivers/llvmpipe/lp_jit.h +++ b/src/gallium/drivers/llvmpipe/lp_jit.h @@ -38,11 +38,31 @@ #include "lp_bld_struct.h" +#include "pipe/p_state.h" + struct tgsi_sampler; struct llvmpipe_screen; +struct lp_jit_texture +{ + uint32_t width; + uint32_t height; + uint32_t stride; + const void *data; +}; + + +enum { + LP_JIT_TEXTURE_WIDTH = 0, + LP_JIT_TEXTURE_HEIGHT, + LP_JIT_TEXTURE_STRIDE, + LP_JIT_TEXTURE_DATA +}; + + + /** * This structure is passed directly to the generated fragment shader. * @@ -65,6 +85,8 @@ struct lp_jit_context /* TODO: blend constant color */ uint8_t *blend_color; + + struct lp_jit_texture textures[PIPE_MAX_SAMPLERS]; }; @@ -80,6 +102,11 @@ struct lp_jit_context #define lp_jit_context_blend_color(_builder, _ptr) \ lp_build_struct_get(_builder, _ptr, 3, "blend_color") +#define LP_JIT_CONTEXT_TEXTURES_INDEX 4 + +#define lp_jit_context_textures(_builder, _ptr) \ + lp_build_struct_get_ptr(_builder, _ptr, LP_JIT_CONTEXT_TEXTURES_INDEX, "textures") + typedef void (*lp_jit_frag_func)(struct lp_jit_context *context, diff --git a/src/gallium/drivers/llvmpipe/lp_state.h b/src/gallium/drivers/llvmpipe/lp_state.h index fb10329887d..0b846ecb13c 100644 --- a/src/gallium/drivers/llvmpipe/lp_state.h +++ b/src/gallium/drivers/llvmpipe/lp_state.h @@ -36,6 +36,7 @@ #include "pipe/p_state.h" #include "tgsi/tgsi_scan.h" #include "lp_jit.h" +#include "lp_bld_sample.h" /* for struct lp_sampler_static_state */ #define LP_NEW_VIEWPORT 0x1 @@ -57,7 +58,8 @@ struct tgsi_sampler; struct vertex_info; - +struct pipe_context; +struct llvmpipe_context; struct lp_fragment_shader; @@ -67,6 +69,8 @@ struct lp_fragment_shader_variant_key struct pipe_depth_state depth; struct pipe_alpha_state alpha; struct pipe_blend_state blend; + + struct lp_sampler_static_state sampler[PIPE_MAX_SAMPLERS]; }; diff --git a/src/gallium/drivers/llvmpipe/lp_state_derived.c b/src/gallium/drivers/llvmpipe/lp_state_derived.c index 6fbb057937e..e87976b9f36 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_derived.c +++ b/src/gallium/drivers/llvmpipe/lp_state_derived.c @@ -250,7 +250,9 @@ void llvmpipe_update_derived( struct llvmpipe_context *llvmpipe ) if (llvmpipe->dirty & (LP_NEW_FS | LP_NEW_BLEND | - LP_NEW_DEPTH_STENCIL_ALPHA)) + LP_NEW_DEPTH_STENCIL_ALPHA | + LP_NEW_SAMPLER | + LP_NEW_TEXTURE)) llvmpipe_update_fs( llvmpipe ); diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c index 80f705c871e..1a3e1682456 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_fs.c +++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c @@ -486,7 +486,13 @@ generate_fragment(struct llvmpipe_context *lp, a0_ptr, dadx_ptr, dady_ptr, x0, y0, 2, 0); +#if 0 + /* C texture sampling */ sampler = lp_c_sampler_soa_create(context_ptr); +#else + /* code generated texture sampling */ + sampler = lp_llvm_sampler_soa_create(key->sampler, context_ptr); +#endif for(i = 0; i < num_fs; ++i) { LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0); @@ -666,8 +672,11 @@ llvmpipe_set_constant_buffer(struct pipe_context *pipe, */ static void make_variant_key(struct llvmpipe_context *lp, + struct lp_fragment_shader *shader, struct lp_fragment_shader_variant_key *key) { + unsigned i; + memset(key, 0, sizeof *key); memcpy(&key->depth, &lp->depth_stencil->depth, sizeof key->depth); @@ -678,6 +687,10 @@ make_variant_key(struct llvmpipe_context *lp, /* alpha.ref_value is passed in jit_context */ memcpy(&key->blend, lp->blend, sizeof key->blend); + + for(i = 0; i < PIPE_MAX_SAMPLERS; ++i) + if(shader->info.file_mask[TGSI_FILE_SAMPLER] & (1 << i)) + lp_sampler_static_state(&key->sampler[i], lp->texture[i], lp->sampler[i]); } @@ -688,7 +701,7 @@ llvmpipe_update_fs(struct llvmpipe_context *lp) struct lp_fragment_shader_variant_key key; struct lp_fragment_shader_variant *variant; - make_variant_key(lp, &key); + make_variant_key(lp, shader, &key); variant = shader->variants; while(variant) { diff --git a/src/gallium/drivers/llvmpipe/lp_state_sampler.c b/src/gallium/drivers/llvmpipe/lp_state_sampler.c index 4fef541b1e3..c69d90c723a 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_sampler.c +++ b/src/gallium/drivers/llvmpipe/lp_state_sampler.c @@ -98,6 +98,16 @@ llvmpipe_set_sampler_textures(struct pipe_context *pipe, pipe_texture_reference(&llvmpipe->texture[i], tex); lp_tex_tile_cache_set_texture(llvmpipe->tex_cache[i], tex); + + if(tex) { + struct llvmpipe_texture *lp_tex = llvmpipe_texture(tex); + struct lp_jit_texture *jit_tex = &llvmpipe->jit_context.textures[i]; + jit_tex->width = tex->width[0]; + jit_tex->height = tex->height[0]; + jit_tex->stride = lp_tex->stride[0]; + if(!lp_tex->dt) + jit_tex->data = lp_tex->data; + } } llvmpipe->num_textures = num; diff --git a/src/gallium/drivers/llvmpipe/lp_tex_sample.h b/src/gallium/drivers/llvmpipe/lp_tex_sample.h index 7d1e5658853..9ad1bde9565 100644 --- a/src/gallium/drivers/llvmpipe/lp_tex_sample.h +++ b/src/gallium/drivers/llvmpipe/lp_tex_sample.h @@ -35,6 +35,7 @@ struct llvmpipe_tex_tile_cache; +struct lp_sampler_static_state; /** @@ -87,4 +88,14 @@ struct lp_build_sampler_soa * lp_c_sampler_soa_create(LLVMValueRef context_ptr); +/** + * Pure-LLVM texture sampling code generator. + * + * @param context_ptr LLVM value with the pointer to the struct lp_jit_context. + */ +struct lp_build_sampler_soa * +lp_llvm_sampler_soa_create(const struct lp_sampler_static_state *key, + LLVMValueRef context_ptr); + + #endif /* LP_TEX_SAMPLE_H */ diff --git a/src/gallium/drivers/llvmpipe/lp_tex_sample.c b/src/gallium/drivers/llvmpipe/lp_tex_sample_c.c similarity index 100% rename from src/gallium/drivers/llvmpipe/lp_tex_sample.c rename to src/gallium/drivers/llvmpipe/lp_tex_sample_c.c diff --git a/src/gallium/drivers/llvmpipe/lp_tex_sample_llvm.c b/src/gallium/drivers/llvmpipe/lp_tex_sample_llvm.c new file mode 100644 index 00000000000..7d31705d014 --- /dev/null +++ b/src/gallium/drivers/llvmpipe/lp_tex_sample_llvm.c @@ -0,0 +1,196 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All rights reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/** + * Texture sampling code generation + * + * This file is nothing more than ugly glue between three largely independent + * entities: + * - TGSI -> LLVM translation (i.e., lp_build_tgsi_soa) + * - texture sampling code generation (i.e., lp_build_sample_soa) + * - LLVM pipe driver + * + * All interesting code is in the functions mentioned above. There is really + * nothing to see here. + * + * @author Jose Fonseca + */ + +#include "pipe/p_defines.h" +#include "pipe/p_shader_tokens.h" +#include "lp_bld_debug.h" +#include "lp_bld_type.h" +#include "lp_bld_intr.h" +#include "lp_bld_sample.h" +#include "lp_bld_tgsi.h" +#include "lp_state.h" +#include "lp_tex_sample.h" + + +/** + * This provides the bridge between the sampler state store in lp_jit_context + * and lp_jit_texture and the sampler code generator. It provides the + * texture layout information required by the texture sampler code generator + * in terms of the state stored in lp_jit_context and lp_jit_texture in runtime. + */ +struct llvmpipe_sampler_dynamic_state +{ + struct lp_sampler_dynamic_state base; + + const struct lp_sampler_static_state *static_state; + + LLVMValueRef context_ptr; +}; + + +/** + * This is the bridge between our sampler and the TGSI translator. + */ +struct lp_llvm_sampler_soa +{ + struct lp_build_sampler_soa base; + + struct llvmpipe_sampler_dynamic_state dynamic_state; +}; + + +/** + * Fetch the specified member of the lp_jit_texture structure. + * + * @sa http://llvm.org/docs/GetElementPtr.html + */ +static LLVMValueRef +lp_llvm_texture_member(struct lp_sampler_dynamic_state *base, + LLVMBuilderRef builder, + unsigned unit, + unsigned member_index, + const char *member_name) +{ + struct llvmpipe_sampler_dynamic_state *state = (struct llvmpipe_sampler_dynamic_state *)base; + LLVMValueRef indices[4]; + LLVMValueRef ptr; + LLVMValueRef res; + + assert(unit < PIPE_MAX_SAMPLERS); + + /* context[0] */ + indices[0] = LLVMConstInt(LLVMInt32Type(), 0, 0); + /* context[0].textures */ + indices[1] = LLVMConstInt(LLVMInt32Type(), LP_JIT_CONTEXT_TEXTURES_INDEX, 0); + /* context[0].textures[unit] */ + indices[2] = LLVMConstInt(LLVMInt32Type(), unit, 0); + /* context[0].textures[unit].member */ + indices[3] = LLVMConstInt(LLVMInt32Type(), member_index, 0); + + ptr = LLVMBuildGEP(builder, state->context_ptr, indices, Elements(indices), ""); + + res = LLVMBuildLoad(builder, ptr, ""); + + lp_build_name(res, "context.texture%u.%s", unit, member_name); + + return res; +} + + +/** + * Helper macro to instantiate the functions that generate the code to fetch + * the members of lp_jit_texture to fulfill the sampler code generator requests. + * + * This complexity is the price we have to pay to keep the texture sampler code + * generator a reusable module without dependencies to llvmpipe internals. + */ +#define LP_LLVM_TEXTURE_MEMBER(_name, _index) \ + static LLVMValueRef \ + lp_llvm_texture_##_name( struct lp_sampler_dynamic_state *base, \ + LLVMBuilderRef builder, \ + unsigned unit) \ + { \ + return lp_llvm_texture_member(base, builder, unit, _index, #_name ); \ + } + + +LP_LLVM_TEXTURE_MEMBER(width, LP_JIT_TEXTURE_WIDTH) +LP_LLVM_TEXTURE_MEMBER(height, LP_JIT_TEXTURE_HEIGHT) +LP_LLVM_TEXTURE_MEMBER(stride, LP_JIT_TEXTURE_STRIDE) +LP_LLVM_TEXTURE_MEMBER(data_ptr, LP_JIT_TEXTURE_DATA) + + +static void +lp_llvm_sampler_soa_destroy(struct lp_build_sampler_soa *sampler) +{ + FREE(sampler); +} + + +static void +lp_llvm_sampler_soa_emit_fetch_texel(struct lp_build_sampler_soa *base, + LLVMBuilderRef builder, + union lp_type type, + unsigned unit, + unsigned num_coords, + const LLVMValueRef *coords, + LLVMValueRef lodbias, + LLVMValueRef *texel) +{ + struct lp_llvm_sampler_soa *sampler = (struct lp_llvm_sampler_soa *)base; + + assert(unit < PIPE_MAX_SAMPLERS); + + lp_build_sample_soa(builder, + &sampler->dynamic_state.static_state[unit], + &sampler->dynamic_state.base, + type, + unit, + num_coords, + coords, + lodbias, + texel); +} + + +struct lp_build_sampler_soa * +lp_llvm_sampler_soa_create(const struct lp_sampler_static_state *static_state, + LLVMValueRef context_ptr) +{ + struct lp_llvm_sampler_soa *sampler; + + sampler = CALLOC_STRUCT(lp_llvm_sampler_soa); + if(!sampler) + return NULL; + + sampler->base.destroy = lp_llvm_sampler_soa_destroy; + sampler->base.emit_fetch_texel = lp_llvm_sampler_soa_emit_fetch_texel; + sampler->dynamic_state.base.width = lp_llvm_texture_width; + sampler->dynamic_state.base.height = lp_llvm_texture_height; + sampler->dynamic_state.base.stride = lp_llvm_texture_stride; + sampler->dynamic_state.base.data_ptr = lp_llvm_texture_data_ptr; + sampler->dynamic_state.static_state = static_state; + sampler->dynamic_state.context_ptr = context_ptr; + + return &sampler->base; +} + -- 2.30.2