From e74fe2a844e301e8774f2c7e6b142956cc980d4a Mon Sep 17 00:00:00 2001 From: Timothy Arceri Date: Sun, 15 Nov 2015 00:42:44 +1100 Subject: [PATCH] glsl: replace binding layout min boundary check Use new helper that will in a later patch allow for compile time constants. Reviewed-by: Emil Velikov --- src/glsl/ast_to_hir.cpp | 23 ++++++++++++----------- 1 file changed, 12 insertions(+), 11 deletions(-) diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp index 75928b036c0..5f70a184917 100644 --- a/src/glsl/ast_to_hir.cpp +++ b/src/glsl/ast_to_hir.cpp @@ -2550,14 +2550,15 @@ apply_explicit_binding(struct _mesa_glsl_parse_state *state, return; } - if (qual->binding < 0) { - _mesa_glsl_error(loc, state, "binding values must be >= 0"); + unsigned qual_binding; + if (!process_qualifier_constant(state, loc, "binding", qual->binding, + &qual_binding)) { return; } const struct gl_context *const ctx = state->ctx; unsigned elements = type->is_array() ? type->arrays_of_arrays_size() : 1; - unsigned max_index = qual->binding + elements - 1; + unsigned max_index = qual_binding + elements - 1; const glsl_type *base_type = type->without_array(); if (base_type->is_interface()) { @@ -2573,9 +2574,9 @@ apply_explicit_binding(struct _mesa_glsl_parse_state *state, */ if (qual->flags.q.uniform && max_index >= ctx->Const.MaxUniformBufferBindings) { - _mesa_glsl_error(loc, state, "layout(binding = %d) for %d UBOs exceeds " + _mesa_glsl_error(loc, state, "layout(binding = %u) for %d UBOs exceeds " "the maximum number of UBO binding points (%d)", - qual->binding, elements, + qual_binding, elements, ctx->Const.MaxUniformBufferBindings); return; } @@ -2591,9 +2592,9 @@ apply_explicit_binding(struct _mesa_glsl_parse_state *state, */ if (qual->flags.q.buffer && max_index >= ctx->Const.MaxShaderStorageBufferBindings) { - _mesa_glsl_error(loc, state, "layout(binding = %d) for %d SSBOs exceeds " + _mesa_glsl_error(loc, state, "layout(binding = %u) for %d SSBOs exceeds " "the maximum number of SSBO binding points (%d)", - qual->binding, elements, + qual_binding, elements, ctx->Const.MaxShaderStorageBufferBindings); return; } @@ -2610,16 +2611,16 @@ apply_explicit_binding(struct _mesa_glsl_parse_state *state, if (max_index >= limit) { _mesa_glsl_error(loc, state, "layout(binding = %d) for %d samplers " "exceeds the maximum number of texture image units " - "(%d)", qual->binding, elements, limit); + "(%u)", qual_binding, elements, limit); return; } } else if (base_type->contains_atomic()) { assert(ctx->Const.MaxAtomicBufferBindings <= MAX_COMBINED_ATOMIC_BUFFERS); - if (unsigned(qual->binding) >= ctx->Const.MaxAtomicBufferBindings) { + if (qual_binding >= ctx->Const.MaxAtomicBufferBindings) { _mesa_glsl_error(loc, state, "layout(binding = %d) exceeds the " " maximum number of atomic counter buffer bindings" - "(%d)", qual->binding, + "(%u)", qual_binding, ctx->Const.MaxAtomicBufferBindings); return; @@ -2641,7 +2642,7 @@ apply_explicit_binding(struct _mesa_glsl_parse_state *state, } var->data.explicit_binding = true; - var->data.binding = qual->binding; + var->data.binding = qual_binding; return; } -- 2.30.2