From e75dbf66d011d76b6944dc4ee55e339ee285510c Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Mon, 2 Aug 2010 12:06:34 -0700 Subject: [PATCH] glsl2: Fix validation for ir_unop_not. We use vector ir_unop_not to implement builtin not(), and that seems fine. --- src/glsl/ir_validate.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/glsl/ir_validate.cpp b/src/glsl/ir_validate.cpp index 85417a1dbc8..1dfac828269 100644 --- a/src/glsl/ir_validate.cpp +++ b/src/glsl/ir_validate.cpp @@ -171,8 +171,8 @@ ir_validate::visit_leave(ir_expression *ir) assert(ir->operands[0]->type == ir->type); break; case ir_unop_logic_not: - assert(ir->type == glsl_type::bool_type); - assert(ir->operands[0]->type == glsl_type::bool_type); + assert(ir->type->base_type == GLSL_TYPE_BOOL); + assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL); break; case ir_unop_neg: -- 2.30.2