From e9dd5895dd1efbe08138c1ef03be05c00b991a15 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sun, 4 Nov 2012 16:43:44 -0700 Subject: [PATCH] glsl: add 'f' suffix to floats to silence MSVC warnings Reviewed-by: Jose Fonseca --- src/glsl/ir.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/glsl/ir.cpp b/src/glsl/ir.cpp index 1c7aadacabf..7b0a487b6fc 100644 --- a/src/glsl/ir.cpp +++ b/src/glsl/ir.cpp @@ -780,7 +780,7 @@ ir_constant::get_float_component(unsigned i) const case GLSL_TYPE_UINT: return (float) this->value.u[i]; case GLSL_TYPE_INT: return (float) this->value.i[i]; case GLSL_TYPE_FLOAT: return this->value.f[i]; - case GLSL_TYPE_BOOL: return this->value.b[i] ? 1.0 : 0.0; + case GLSL_TYPE_BOOL: return this->value.b[i] ? 1.0f : 0.0f; default: assert(!"Should not get here."); break; } -- 2.30.2