From ea027bda8e4a7cdd8f131e01ab4ff80d6c6a3ab7 Mon Sep 17 00:00:00 2001 From: Francisco Jerez Date: Sun, 7 Mar 2010 19:12:27 +0100 Subject: [PATCH] dri/nouveau: Split big client buffers in the indexed case too. --- src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c b/src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c index 69a9b96f0ca..a365b977f29 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c @@ -281,14 +281,13 @@ vbo_maybe_split(GLcontext *ctx, const struct gl_client_array **arrays, int stride; /* Try to keep client buffers smaller than the scratch BOs. */ - if (!ib && render->mode == VBO && + if (render->mode == VBO && (stride = get_max_client_stride(ctx))) vert_avail = MIN2(vert_avail, RENDER_SCRATCH_SIZE / stride); - - if ((ib && ib->count > idx_avail) || - (!ib && max_index - min_index > vert_avail)) { + if (max_index - min_index > vert_avail || + (ib && ib->count > idx_avail)) { struct split_limits limits = { .max_verts = vert_avail, .max_indices = idx_avail, -- 2.30.2