From ea6b34cce4471d6239201101a3b24db17eaae870 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 30 Jun 2010 15:44:01 -0700 Subject: [PATCH] ir_to_mesa: Send the negate field on to Mesa IR. Fixes glsl-fs-neg. --- src/mesa/shader/ir_to_mesa.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/mesa/shader/ir_to_mesa.cpp b/src/mesa/shader/ir_to_mesa.cpp index 61a1f306c88..8bfa4687a37 100644 --- a/src/mesa/shader/ir_to_mesa.cpp +++ b/src/mesa/shader/ir_to_mesa.cpp @@ -473,6 +473,7 @@ ir_to_mesa_visitor::get_temp(const glsl_type *type) swizzle[i] = type->vector_elements - 1; src_reg.swizzle = MAKE_SWIZZLE4(swizzle[0], swizzle[1], swizzle[2], swizzle[3]); + src_reg.negate = 0; return src_reg; } @@ -1399,6 +1400,7 @@ mesa_src_reg_from_ir_src_reg(ir_to_mesa_src_reg reg) mesa_reg.Index = reg.index; mesa_reg.Swizzle = reg.swizzle; mesa_reg.RelAddr = reg.reladdr; + mesa_reg.Negate = reg.negate; return mesa_reg; } -- 2.30.2