From ebc7a778695f6137ae9d41e812cf9f3961eee65f Mon Sep 17 00:00:00 2001 From: Samuel Pitoiset Date: Thu, 19 Dec 2019 14:26:45 +0100 Subject: [PATCH] radv: ignore pDepthStencilState if rasterization is disabled Or if the subpass has no depth stencil attachment. Signed-off-by: Samuel Pitoiset Reviewed-by: Bas Nieuwenhuizen Part-of: --- src/amd/vulkan/radv_pipeline.c | 20 +++++++++++++++----- 1 file changed, 15 insertions(+), 5 deletions(-) diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c index a81e6831c96..d003d05dc80 100644 --- a/src/amd/vulkan/radv_pipeline.c +++ b/src/amd/vulkan/radv_pipeline.c @@ -111,6 +111,18 @@ radv_pipeline_get_tessellation_state(const VkGraphicsPipelineCreateInfo *pCreate return NULL; } +static const VkPipelineDepthStencilStateCreateInfo * +radv_pipeline_get_depth_stencil_state(const VkGraphicsPipelineCreateInfo *pCreateInfo) +{ + RADV_FROM_HANDLE(radv_render_pass, pass, pCreateInfo->renderPass); + struct radv_subpass *subpass = pass->subpasses + pCreateInfo->subpass; + + if (!pCreateInfo->pRasterizationState->rasterizerDiscardEnable && + subpass->depth_stencil_attachment) + return pCreateInfo->pDepthStencilState; + return NULL; +} + bool radv_pipeline_has_ngg(const struct radv_pipeline *pipeline) { struct radv_shader_variant *variant = NULL; @@ -1008,6 +1020,7 @@ radv_pipeline_out_of_order_rast(struct radv_pipeline *pipeline, { RADV_FROM_HANDLE(radv_render_pass, pass, pCreateInfo->renderPass); struct radv_subpass *subpass = pass->subpasses + pCreateInfo->subpass; + const VkPipelineDepthStencilStateCreateInfo *vkds = radv_pipeline_get_depth_stencil_state(pCreateInfo); unsigned colormask = blend->cb_target_enabled_4bit; if (!pipeline->device->physical_device->out_of_order_rast_allowed) @@ -1022,10 +1035,7 @@ radv_pipeline_out_of_order_rast(struct radv_pipeline *pipeline, .zs = true, .pass_set = true }; - if (pCreateInfo->pDepthStencilState && - subpass->depth_stencil_attachment) { - const VkPipelineDepthStencilStateCreateInfo *vkds = - pCreateInfo->pDepthStencilState; + if (vkds) { struct radv_render_pass_attachment *attachment = pass->attachments + subpass->depth_stencil_attachment->attachment; bool has_stencil = vk_format_is_stencil(attachment->format); @@ -3463,7 +3473,7 @@ radv_pipeline_generate_depth_stencil_state(struct radeon_cmdbuf *ctx_cs, const VkGraphicsPipelineCreateInfo *pCreateInfo, const struct radv_graphics_pipeline_create_info *extra) { - const VkPipelineDepthStencilStateCreateInfo *vkds = pCreateInfo->pDepthStencilState; + const VkPipelineDepthStencilStateCreateInfo *vkds = radv_pipeline_get_depth_stencil_state(pCreateInfo); RADV_FROM_HANDLE(radv_render_pass, pass, pCreateInfo->renderPass); struct radv_subpass *subpass = pass->subpasses + pCreateInfo->subpass; struct radv_shader_variant *ps = pipeline->shaders[MESA_SHADER_FRAGMENT]; -- 2.30.2