From f141fa63a4391621cc92cd2c39724a952b297a58 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Tue, 20 Jul 2010 17:18:57 -0700 Subject: [PATCH] glsl2: Check that nodes in a valid tree aren't error-type. We're good at propagating error types around, but finding when the first one was triggered can be painful if we aren't paying attention. --- src/glsl/ir_validate.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/glsl/ir_validate.cpp b/src/glsl/ir_validate.cpp index 8a567954a1f..c05edf2ee3d 100644 --- a/src/glsl/ir_validate.cpp +++ b/src/glsl/ir_validate.cpp @@ -37,7 +37,7 @@ #include "ir.h" #include "ir_hierarchical_visitor.h" #include "hash_table.h" - +#include "glsl_types.h" class ir_validate : public ir_hierarchical_visitor { public: @@ -179,6 +179,7 @@ check_node_type(ir_instruction *ir, void *data) printf("Instruction node with unset type\n"); ir->print(); printf("\n"); } + assert(ir->type != glsl_type::error_type); } void -- 2.30.2