From f14ece2d2c9add5ebf21171746f34ce60ff0df3b Mon Sep 17 00:00:00 2001 From: Brian Date: Fri, 28 Sep 2007 13:49:50 -0600 Subject: [PATCH] Use texture->first_level, not 0, when not mipmapping. Fixes crash when GL_BASE_LEVEL!=0. Also, remove old assertion. --- src/mesa/pipe/softpipe/sp_tex_sample.c | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/src/mesa/pipe/softpipe/sp_tex_sample.c b/src/mesa/pipe/softpipe/sp_tex_sample.c index 40d0cf40ae4..0c990294f28 100644 --- a/src/mesa/pipe/softpipe/sp_tex_sample.c +++ b/src/mesa/pipe/softpipe/sp_tex_sample.c @@ -479,10 +479,8 @@ choose_mipmap_levels(struct tgsi_sampler *sampler, { if (sampler->state->min_mip_filter == PIPE_TEX_MIPFILTER_NONE) { /* no mipmap selection needed */ - assert(sampler->state->min_img_filter == - sampler->state->mag_img_filter); *imgFilter = sampler->state->mag_img_filter; - *level0 = *level1 = 0; + *level0 = *level1 = sampler->texture->first_level; } else { float lambda; @@ -497,7 +495,7 @@ choose_mipmap_levels(struct tgsi_sampler *sampler, if (lambda < 0.0) { /* XXX threshold depends on the filter */ /* magnifying */ *imgFilter = sampler->state->mag_img_filter; - *level0 = *level1 = 0; + *level0 = *level1 = sampler->texture->first_level; } else { /* minifying */ -- 2.30.2