From f166d94fac8383b4c56f899ead0b7c06151e16d9 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Tue, 17 Aug 2010 13:27:44 -0700 Subject: [PATCH] glsl: Make ir_algebraic new expressions allocate out of the parent. This could reduce the amount of memory used by a shader tree after optimization, and increases consistency with other passes. --- src/glsl/ir_algebraic.cpp | 38 ++++++++++++++++++++++---------------- 1 file changed, 22 insertions(+), 16 deletions(-) diff --git a/src/glsl/ir_algebraic.cpp b/src/glsl/ir_algebraic.cpp index a66c820a278..0092eea036b 100644 --- a/src/glsl/ir_algebraic.cpp +++ b/src/glsl/ir_algebraic.cpp @@ -43,6 +43,7 @@ public: ir_algebraic_visitor() { this->progress = false; + this->mem_ctx = NULL; } virtual ~ir_algebraic_visitor() @@ -59,6 +60,8 @@ public: int op1, ir_expression *ir2, int op2); + + void *mem_ctx; bool progress; }; @@ -231,6 +234,9 @@ ir_algebraic_visitor::handle_expression(ir_expression *ir) op_expr[i] = ir->operands[i]->as_expression(); } + if (this->mem_ctx == NULL) + this->mem_ctx = talloc_parent(ir); + switch (ir->operation) { case ir_unop_logic_not: { enum ir_expression_operation new_op = ir_unop_logic_not; @@ -254,10 +260,10 @@ ir_algebraic_visitor::handle_expression(ir_expression *ir) if (new_op != ir_unop_logic_not) { this->progress = true; - return new(ir) ir_expression(new_op, - ir->type, - op_expr[0]->operands[0], - op_expr[0]->operands[1]); + return new(mem_ctx) ir_expression(new_op, + ir->type, + op_expr[0]->operands[0], + op_expr[0]->operands[1]); } break; @@ -287,10 +293,10 @@ ir_algebraic_visitor::handle_expression(ir_expression *ir) case ir_binop_sub: if (is_vec_zero(op_const[0])) { this->progress = true; - return new(ir) ir_expression(ir_unop_neg, - ir->type, - ir->operands[1], - NULL); + return new(mem_ctx) ir_expression(ir_unop_neg, + ir->type, + ir->operands[1], + NULL); } if (is_vec_zero(op_const[1])) { this->progress = true; @@ -328,10 +334,10 @@ ir_algebraic_visitor::handle_expression(ir_expression *ir) case ir_binop_div: if (is_vec_one(op_const[0]) && ir->type->base_type == GLSL_TYPE_FLOAT) { this->progress = true; - return new(ir) ir_expression(ir_unop_rcp, - ir->type, - ir->operands[1], - NULL); + return new(mem_ctx) ir_expression(ir_unop_rcp, + ir->type, + ir->operands[1], + NULL); } if (is_vec_one(op_const[1])) { this->progress = true; @@ -353,10 +359,10 @@ ir_algebraic_visitor::handle_expression(ir_expression *ir) /* As far as we know, all backends are OK with rsq. */ if (op_expr[0] && op_expr[0]->operation == ir_unop_sqrt) { this->progress = true; - return new(ir) ir_expression(ir_unop_rsq, - ir->type, - op_expr[0]->operands[0], - NULL); + return new(mem_ctx) ir_expression(ir_unop_rsq, + ir->type, + op_expr[0]->operands[0], + NULL); } break; -- 2.30.2