From f19e0967c993f5f60b4cc80e6bac00f1286494ab Mon Sep 17 00:00:00 2001 From: Topi Pohjolainen Date: Tue, 22 Nov 2016 12:15:07 +0200 Subject: [PATCH] intel/blorp: Fix rectangle size for level-not-zero resolves Needed to prevent gpu hangs when mip-mapped compression gets enabled. Signed-off-by: Topi Pohjolainen Reviewed-by: Jason Ekstrand --- src/intel/blorp/blorp_clear.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/intel/blorp/blorp_clear.c b/src/intel/blorp/blorp_clear.c index 83ec57e556c..d0904087214 100644 --- a/src/intel/blorp/blorp_clear.c +++ b/src/intel/blorp/blorp_clear.c @@ -581,8 +581,8 @@ blorp_ccs_resolve(struct blorp_batch *batch, y_scaledown = aux_fmtl->bh / 2; } params.x0 = params.y0 = 0; - params.x1 = params.dst.aux_surf.logical_level0_px.width; - params.y1 = params.dst.aux_surf.logical_level0_px.height; + params.x1 = minify(params.dst.aux_surf.logical_level0_px.width, level); + params.y1 = minify(params.dst.aux_surf.logical_level0_px.height, level); params.x1 = ALIGN(params.x1, x_scaledown) / x_scaledown; params.y1 = ALIGN(params.y1, y_scaledown) / y_scaledown; -- 2.30.2