From f29ff6efa6db63c9b554076a2ec6addcba1f737e Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Thu, 14 Oct 2010 17:55:17 -0700 Subject: [PATCH] linker: Trivial indention fix --- src/glsl/linker.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp index ffff08b17bf..64827da2f8e 100644 --- a/src/glsl/linker.cpp +++ b/src/glsl/linker.cpp @@ -1482,7 +1482,7 @@ link_shaders(struct gl_context *ctx, struct gl_shader_program *prog) goto done; if (!validate_vertex_shader_executable(prog, sh)) - goto done; + goto done; _mesa_reference_shader(ctx, &prog->_LinkedShaders[MESA_SHADER_VERTEX], sh); @@ -1496,7 +1496,7 @@ link_shaders(struct gl_context *ctx, struct gl_shader_program *prog) goto done; if (!validate_fragment_shader_executable(prog, sh)) - goto done; + goto done; _mesa_reference_shader(ctx, &prog->_LinkedShaders[MESA_SHADER_FRAGMENT], sh); -- 2.30.2