From f2c0e47d9cf3fa86cdf746beb862164bf0056e20 Mon Sep 17 00:00:00 2001 From: =?utf8?q?Tapani=20P=C3=A4lli?= Date: Thu, 28 Dec 2017 09:30:08 +0200 Subject: [PATCH] glsl: cleanup shader_cache header guard MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit Signed-off-by: Tapani Pälli Reviewed-by: Timothy Arceri --- src/compiler/glsl/shader_cache.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/compiler/glsl/shader_cache.h b/src/compiler/glsl/shader_cache.h index c0598f37e80..eeefb3aeb25 100644 --- a/src/compiler/glsl/shader_cache.h +++ b/src/compiler/glsl/shader_cache.h @@ -21,8 +21,8 @@ * DEALINGS IN THE SOFTWARE. */ -#ifndef SHADER_CACHE -#define SHADER_CACHE +#ifndef SHADER_CACHE_H +#define SHADER_CACHE_H #include "util/disk_cache.h" @@ -34,4 +34,4 @@ bool shader_cache_read_program_metadata(struct gl_context *ctx, struct gl_shader_program *prog); -#endif /* GLSL_SYMBOL_TABLE */ +#endif /* SHADER_CACHE_H */ -- 2.30.2