From f3c490634ffb8cd2c5329ba1ebfe9c738c2b7441 Mon Sep 17 00:00:00 2001 From: Markus Amsler Date: Mon, 17 Mar 2008 08:35:37 -0600 Subject: [PATCH] only set InputsRead bit if input is really used --- src/mesa/shader/arbprogparse.c | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c index e385b9d9973..9e5169eff17 100644 --- a/src/mesa/shader/arbprogparse.c +++ b/src/mesa/shader/arbprogparse.c @@ -1576,9 +1576,6 @@ parse_attrib_binding(GLcontext * ctx, const GLubyte ** inst, if (err) { program_error(ctx, Program->Position, "Bad attribute binding"); } - else { - Program->Base.InputsRead |= (1 << *inputReg); - } return err; } @@ -2557,6 +2554,11 @@ parse_src_reg (GLcontext * ctx, const GLubyte ** inst, return 1; } + /* Add attributes to InputsRead only if they are used the program. + * This avoids the handling of unused ATTRIB declarations in the drivers. */ + if (*File == PROGRAM_INPUT) + Program->Base.InputsRead |= (1 << *Index); + return 0; } -- 2.30.2